[19/02/09][11:56:57](table) BuffHeadEffectFrame119 = table: 59FB7A00
[19/02/09][11:56:57]   (table) AbilityData = table: 1DB0C958
[19/02/09][11:56:57]      (number) Type = 1
[19/02/09][11:56:57]      (number) TimeAdded = 574.59130891599
[19/02/09][11:56:57]      (number) Duration = 30
[19/02/09][11:56:57]      (table) Data = table: 58A2F178
[19/02/09][11:56:57]         (number) iconNum = 5007
[19/02/09][11:56:57]         (table) source = table: 606C68F0
[19/02/09][11:56:57]            (wstring) effectText = Can not be knocked back
Can not be rooted.
[19/02/09][11:56:57]            (boolean) isHealing = false
[19/02/09][11:56:57]            (number) effectIndex = 3072
[19/02/09][11:56:57]            (boolean) isStatsBuff = false
[19/02/09][11:56:57]            (boolean) isOffensive = false
[19/02/09][11:56:57]            (number) _enemyTimeout = 600.91904756147
[19/02/09][11:56:57]            (number) stackCount = 1
[19/02/09][11:56:57]            (boolean) permanentUntilDispelled = false
[19/02/09][11:56:57]            (boolean) isCasterDispellable = false
[19/02/09][11:56:57]            (number) _enemyDuration = 30
[19/02/09][11:56:57]            (number) iconNum = 5007
[19/02/09][11:56:57]            (boolean) _enemy = true
[19/02/09][11:56:57]            (boolean) isDebuff = false
[19/02/09][11:56:57]            (boolean) isDefensive = true
[19/02/09][11:56:57]            (wstring) _enemyName = immovable
[19/02/09][11:56:57]            (number) duration = 30
[19/02/09][11:56:57]            (number) trackerPriority = 100
[19/02/09][11:56:57]            (boolean) isDamaging = false
[19/02/09][11:56:57]            (number) abilityId = 408
[19/02/09][11:56:57]            (wstring) name = Immovable
[19/02/09][11:56:57]            (wstring) _enemyEffectText = can not be knocked back
can not be rooted.
[19/02/09][11:56:57]            (boolean) isBuff = false
[19/02/09][11:56:57]            (boolean) castByPlayer = false
[19/02/09][11:56:57]            (boolean) isGranted = false
[19/02/09][11:56:57]            (boolean) isPassive = false
[19/02/09][11:56:57]            end
[19/02/09][11:56:57]         (table) color = table: 4FA0F4C0
[19/02/09][11:56:57]            (number) b = 0
[19/02/09][11:56:57]            (number) g = 255
[19/02/09][11:56:57]            (number) r = 0
[19/02/09][11:56:57]            end
[19/02/09][11:56:57]         (number) duration = 30
[19/02/09][11:56:57]         (number) abilityId = 408
[19/02/09][11:56:57]         (wstring) name = Immovable
[19/02/09][11:56:57]         (number) stackCount = 1
[19/02/09][11:56:57]         (boolean) castByPlayer = false
[19/02/09][11:56:57]         (boolean) permanentUntilDispelled = false
[19/02/09][11:56:57]         end
[19/02/09][11:56:57]      (number) Index = 3072
[19/02/09][11:56:57]      end
[19/02/09][11:56:57]   (table) StatusBar = table: 5A4D1428
[19/02/09][11:56:57]      (boolean) Visible = false
[19/02/09][11:56:57]      (number) Type = 0
[19/02/09][11:56:57]      (number) Height = 0
[19/02/09][11:56:57]      (number) Value = 0
[19/02/09][11:56:57]      (number) Max = 30
[19/02/09][11:56:57]      (number) Width = 0
[19/02/09][11:56:57]      end
[19/02/09][11:56:57]   (table) Values = table: 5B50C0E0
[19/02/09][11:56:57]      (number) Stacks = 0
[19/02/09][11:56:57]      (string) Duration = 25s
[19/02/09][11:56:57]      end
[19/02/09][11:56:57]   (number) Alpha = 1
[19/02/09][11:56:57]   (string) m_Name = BuffHeadEffectFrame119
[19/02/09][11:56:57]   (table) Layout = table: 297C4890
[19/02/09][11:56:57]      (number) Scale = 1
[19/02/09][11:56:57]      (boolean) Name = false
[19/02/09][11:56:57]      (table) Settings = table: 52EED720
[19/02/09][11:56:57]         (table) StatusBar = table: 5544D098
[19/02/09][11:56:57]            (boolean) Enabled = false
[19/02/09][11:56:57]            (number) Scale = 1
[19/02/09][11:56:57]            (number) Layer = 1
[19/02/09][11:56:57]            (number) Width = 48
[19/02/09][11:56:57]            (number) Y = 48
[19/02/09][11:56:57]            (number) X = 0
[19/02/09][11:56:57]            (boolean) Reverse = false
[19/02/09][11:56:57]            (number) Height = 16
[19/02/09][11:56:57]            (table) Background = table: 5549FD30
[19/02/09][11:56:57]               (table) TextureDimensions = table: 52EE5B60
[19/02/09][11:56:57]                  (number) Height = 128
[19/02/09][11:56:57]                  (number) Width = 128
[19/02/09][11:56:57]                  end
[19/02/09][11:56:57]               (table) Color = table: 55481AC0
[19/02/09][11:56:57]                  (number) B = 0
[19/02/09][11:56:57]                  (number) G = 0
[19/02/09][11:56:57]                  (number) R = 0
[19/02/09][11:56:57]                  end
[19/02/09][11:56:57]               (boolean) Stretch = true
[19/02/09][11:56:57]               (number) Alpha = 0.8
[19/02/09][11:56:57]               (string) Texture = EA_TintableImage
[19/02/09][11:56:57]               end
[19/02/09][11:56:57]            (number) Orientation = 1
[19/02/09][11:56:57]            (table) Foreground = table: 554220D0
[19/02/09][11:56:57]               (number) Type = 1
[19/02/09][11:56:57]               (table) TextureDimensions = table: 5546EE38
[19/02/09][11:56:57]                  (number) Height = 128
[19/02/09][11:56:57]                  (number) Width = 128
[19/02/09][11:56:57]                  end
[19/02/09][11:56:57]               (table) Color = table: 52EE2708
[19/02/09][11:56:57]                  (number) B = 255
[19/02/09][11:56:57]                  (number) G = 255
[19/02/09][11:56:57]                  (number) R = 255
[19/02/09][11:56:57]                  end
[19/02/09][11:56:57]               (boolean) Stretch = true
[19/02/09][11:56:57]               (number) Alpha = 1
[19/02/09][11:56:57]               (string) Texture = EA_TintableImage
[19/02/09][11:56:57]               end
[19/02/09][11:56:57]            end
[19/02/09][11:56:57]         (table) Name = table: 52EE0A40
[19/02/09][11:56:57]            (number) Scale = 1
[19/02/09][11:56:57]            (number) Layer = 2
[19/02/09][11:56:57]            (number) Alpha = 0
[19/02/09][11:56:57]            (number) Width = 48
[19/02/09][11:56:57]            (number) Y = 12
[19/02/09][11:56:57]            (number) X = 50
[19/02/09][11:56:57]            (string) Alignment = leftcenter
[19/02/09][11:56:57]            (number) Height = 16
[19/02/09][11:56:57]            (string) Font = font_clear_small
[19/02/09][11:56:57]            (table) Color = table: 52EEB208
[19/02/09][11:56:57]               (number) B = 255
[19/02/09][11:56:57]               (number) G = 255
[19/02/09][11:56:57]               (number) R = 255
[19/02/09][11:56:57]               end
[19/02/09][11:56:57]            end
[19/02/09][11:56:57]         (table) StackCount = table: 52EE5C38
[19/02/09][11:56:57]            (number) Scale = 1
[19/02/09][11:56:57]            (number) Layer = 2
[19/02/09][11:56:57]            (number) Alpha = 1
[19/02/09][11:56:57]            (number) Width = 48
[19/02/09][11:56:57]            (number) Y = 2
[19/02/09][11:56:57]            (number) X = 0
[19/02/09][11:56:57]            (string) Alignment = rightcenter
[19/02/09][11:56:57]            (number) Height = 16
[19/02/09][11:56:57]            (string) Font = font_clear_small_bold
[19/02/09][11:56:57]            (table) Color = table: 55F93248
[19/02/09][11:56:57]               (number) B = 255
[19/02/09][11:56:57]               (number) G = 255
[19/02/09][11:56:57]               (number) R = 255
[19/02/09][11:56:57]               end
[19/02/09][11:56:57]            end
[19/02/09][11:56:57]         (number) Height = 48
[19/02/09][11:56:57]         (table) Duration = table: 52ED3C50
[19/02/09][11:56:57]            (number) Scale = 1
[19/02/09][11:56:57]            (number) Layer = 2
[19/02/09][11:56:57]            (number) Alpha = 1
[19/02/09][11:56:57]            (number) Width = 48
[19/02/09][11:56:57]            (number) Y = 30
[19/02/09][11:56:57]            (number) X = 0
[19/02/09][11:56:57]            (string) Alignment = center
[19/02/09][11:56:57]            (number) Height = 16
[19/02/09][11:56:57]            (number) Format = 3
[19/02/09][11:56:57]            (string) Font = font_clear_small_bold
[19/02/09][11:56:57]            (table) Color = table: 556182B0
[19/02/09][11:56:57]               (number) B = 255
[19/02/09][11:56:57]               (number) G = 255
[19/02/09][11:56:57]               (number) R = 255
[19/02/09][11:56:57]               end
[19/02/09][11:56:57]            end
[19/02/09][11:56:57]         (table) Icon = table: 5545C080
[19/02/09][11:56:57]            (number) Y = 0
[19/02/09][11:56:57]            (number) X = 0
[19/02/09][11:56:57]            (number) Scale = 1
[19/02/09][11:56:57]            (table) Border = table: 52EC7EF8
[19/02/09][11:56:57]               (table) Color = table: 554308F0
[19/02/09][11:56:57]                  (number) B = 0
[19/02/09][11:56:57]                  (number) G = 0
[19/02/09][11:56:57]                  (number) R = 0
[19/02/09][11:56:57]                  end
[19/02/09][11:56:57]               (number) Type = 1
[19/02/09][11:56:57]               (number) Alpha = 1
[19/02/09][11:56:57]               end
[19/02/09][11:56:57]            (number) Height = 48
[19/02/09][11:56:57]            (number) Layer = 1
[19/02/09][11:56:57]            (number) Alpha = 1
[19/02/09][11:56:57]            (number) Width = 48
[19/02/09][11:56:57]            end
[19/02/09][11:56:57]         (number) Width = 48
[19/02/09][11:56:57]         end
[19/02/09][11:56:57]      (table) BorderColor = table: 4FA0F4C0
[19/02/09][11:56:57]      Preventing cycle on table [table: 4FA0F4C0]
[19/02/09][11:56:57]      (number) SettingsRevision = 0
[19/02/09][11:56:57]      (boolean) Duration = true
[19/02/09][11:56:57]      (number) Icon = 5007
[19/02/09][11:56:57]      (boolean) StackCount = true
[19/02/09][11:56:57]      end
[19/02/09][11:56:57]   (boolean) m_Showing = false
[19/02/09][11:56:57]   (number) m_Id = 1913
[19/02/09][11:56:57]   end
[19/02/09][11:56:58](table) BuffHeadEffectFrame142 = table: 5AC6EF38
[19/02/09][11:56:58]   (table) AbilityData = table: 625CE8C8
[19/02/09][11:56:58]      (number) Type = 2
[19/02/09][11:56:58]      (number) TimeAdded = 547.97375344019
[19/02/09][11:56:58]      (number) Duration = 10
[19/02/09][11:56:58]      (table) Data = table: 1DC52658
[19/02/09][11:56:58]         (number) iconNum = 5267
[19/02/09][11:56:58]         (table) source = table: 1FA3F738
[19/02/09][11:56:58]            (wstring) effectText = Initiative reduced by 100.
[19/02/09][11:56:58]            (boolean) isHealing = false
[19/02/09][11:56:58]            (number) effectIndex = 4864
[19/02/09][11:56:58]            (boolean) isStatsBuff = false
[19/02/09][11:56:58]            (boolean) isOffensive = false
[19/02/09][11:56:58]            (number) _enemyTimeout = 554.30149208568
[19/02/09][11:56:58]            (number) stackCount = 1
[19/02/09][11:56:58]            (boolean) permanentUntilDispelled = false
[19/02/09][11:56:58]            (boolean) isCasterDispellable = false
[19/02/09][11:56:58]            (number) _enemyDuration = 10
[19/02/09][11:56:58]            (number) iconNum = 5267
[19/02/09][11:56:58]            (boolean) _enemy = true
[19/02/09][11:56:58]            (boolean) isDebuff = true
[19/02/09][11:56:58]            (boolean) isDefensive = true
[19/02/09][11:56:58]            (wstring) _enemyName = marked
[19/02/09][11:56:58]            (number) duration = 10
[19/02/09][11:56:58]            (number) trackerPriority = 0
[19/02/09][11:56:58]            (boolean) isDamaging = false
[19/02/09][11:56:58]            (number) abilityId = 10714
[19/02/09][11:56:58]            (wstring) name = Marked
[19/02/09][11:56:58]            (wstring) _enemyEffectText = initiative reduced by 100.
[19/02/09][11:56:58]            (boolean) isBuff = false
[19/02/09][11:56:58]            (boolean) castByPlayer = false
[19/02/09][11:56:58]            (boolean) isGranted = false
[19/02/09][11:56:58]            (boolean) isPassive = false
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (table) color = table: 4FA0F410
[19/02/09][11:56:58]            (number) b = 255
[19/02/09][11:56:58]            (number) g = 112
[19/02/09][11:56:58]            (number) r = 250
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (number) duration = 10
[19/02/09][11:56:58]         (number) abilityId = 10714
[19/02/09][11:56:58]         (wstring) name = Marked
[19/02/09][11:56:58]         (number) stackCount = 1
[19/02/09][11:56:58]         (boolean) castByPlayer = false
[19/02/09][11:56:58]         (boolean) permanentUntilDispelled = false
[19/02/09][11:56:58]         end
[19/02/09][11:56:58]      (number) Index = 4864
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) StatusBar = table: 4ECD3408
[19/02/09][11:56:58]      (boolean) Visible = false
[19/02/09][11:56:58]      (number) Type = 0
[19/02/09][11:56:58]      (number) Height = 0
[19/02/09][11:56:58]      (number) Value = 0
[19/02/09][11:56:58]      (number) Max = 0
[19/02/09][11:56:58]      (number) Width = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) Values = table: 2BED44F8
[19/02/09][11:56:58]      (number) Stacks = 0
[19/02/09][11:56:58]      (string) Duration = 9s
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (number) Alpha = 1
[19/02/09][11:56:58]   (string) m_Name = BuffHeadEffectFrame142
[19/02/09][11:56:58]   (table) Layout = table: 1F26F178
[19/02/09][11:56:58]      (number) Scale = 1
[19/02/09][11:56:58]      (boolean) Name = false
[19/02/09][11:56:58]      (table) Settings = table: 52EED720
[19/02/09][11:56:58]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:58]      (table) BorderColor = table: 4FA0F410
[19/02/09][11:56:58]      Preventing cycle on table [table: 4FA0F410]
[19/02/09][11:56:58]      (number) SettingsRevision = 0
[19/02/09][11:56:58]      (boolean) Duration = true
[19/02/09][11:56:58]      (number) Icon = 5267
[19/02/09][11:56:58]      (boolean) StackCount = true
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (boolean) m_Showing = false
[19/02/09][11:56:58]   (number) m_Id = 1944
[19/02/09][11:56:58]   end
[19/02/09][11:56:58](table) BuffHeadEffectFrame141 = table: 61C73760
[19/02/09][11:56:58]   (table) AbilityData = table: 2B1E05F8
[19/02/09][11:56:58]      (number) Type = 1
[19/02/09][11:56:58]      (number) TimeAdded = 547.47973266523
[19/02/09][11:56:58]      (number) Duration = 0
[19/02/09][11:56:58]      (table) Data = table: 1C74AC88
[19/02/09][11:56:58]         (number) iconNum = 8076
[19/02/09][11:56:58]         (table) source = table: 1FDE23E8
[19/02/09][11:56:58]            (wstring) effectText = Periodically losing Action Points
[19/02/09][11:56:58]            (boolean) isHealing = false
[19/02/09][11:56:58]            (number) effectIndex = 4608
[19/02/09][11:56:58]            (boolean) isStatsBuff = false
[19/02/09][11:56:58]            (boolean) isOffensive = false
[19/02/09][11:56:58]            (number) _enemyTimeout = 543.80747131072
[19/02/09][11:56:58]            (number) stackCount = 1
[19/02/09][11:56:58]            (boolean) permanentUntilDispelled = true
[19/02/09][11:56:58]            (boolean) isCasterDispellable = false
[19/02/09][11:56:58]            (number) _enemyDuration = 0
[19/02/09][11:56:58]            (number) iconNum = 8076
[19/02/09][11:56:58]            (boolean) _enemy = true
[19/02/09][11:56:58]            (boolean) isDebuff = false
[19/02/09][11:56:58]            (boolean) isDefensive = false
[19/02/09][11:56:58]            (wstring) _enemyName = to glory!
[19/02/09][11:56:58]            (number) duration = 0
[19/02/09][11:56:58]            (number) trackerPriority = 0
[19/02/09][11:56:58]            (boolean) isDamaging = false
[19/02/09][11:56:58]            (number) abilityId = 8030
[19/02/09][11:56:58]            (wstring) name = To Glory!
[19/02/09][11:56:58]            (wstring) _enemyEffectText = periodically losing action points
[19/02/09][11:56:58]            (boolean) isBuff = false
[19/02/09][11:56:58]            (boolean) castByPlayer = false
[19/02/09][11:56:58]            (boolean) isGranted = false
[19/02/09][11:56:58]            (boolean) isPassive = false
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (table) color = table: 4FC06298
[19/02/09][11:56:58]            (number) b = 234
[19/02/09][11:56:58]            (number) g = 234
[19/02/09][11:56:58]            (number) r = 234
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (number) duration = 0
[19/02/09][11:56:58]         (number) abilityId = 8030
[19/02/09][11:56:58]         (wstring) name = To Glory!
[19/02/09][11:56:58]         (number) stackCount = 1
[19/02/09][11:56:58]         (boolean) castByPlayer = false
[19/02/09][11:56:58]         (boolean) permanentUntilDispelled = true
[19/02/09][11:56:58]         end
[19/02/09][11:56:58]      (number) Index = 4608
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) StatusBar = table: 1C4E0530
[19/02/09][11:56:58]      (boolean) Visible = false
[19/02/09][11:56:58]      (number) Type = 0
[19/02/09][11:56:58]      (number) Height = 0
[19/02/09][11:56:58]      (number) Value = 0
[19/02/09][11:56:58]      (number) Max = 0
[19/02/09][11:56:58]      (number) Width = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) Values = table: 61C73788
[19/02/09][11:56:58]      (number) Stacks = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (number) Alpha = 1
[19/02/09][11:56:58]   (string) m_Name = BuffHeadEffectFrame141
[19/02/09][11:56:58]   (table) Layout = table: 2B005090
[19/02/09][11:56:58]      (number) Scale = 1
[19/02/09][11:56:58]      (boolean) Name = false
[19/02/09][11:56:58]      (table) Settings = table: 52EED720
[19/02/09][11:56:58]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:58]      (table) BorderColor = table: 4FC06298
[19/02/09][11:56:58]      Preventing cycle on table [table: 4FC06298]
[19/02/09][11:56:58]      (number) SettingsRevision = 0
[19/02/09][11:56:58]      (boolean) Duration = true
[19/02/09][11:56:58]      (number) Icon = 8076
[19/02/09][11:56:58]      (boolean) StackCount = true
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (boolean) m_Showing = true
[19/02/09][11:56:58]   (number) m_Id = 1943
[19/02/09][11:56:58]   end
[19/02/09][11:56:58](table) BuffHeadEffectFrame140 = table: 4EBD9FC0
[19/02/09][11:56:58]   (table) AbilityData = table: 59934018
[19/02/09][11:56:58]      (number) Type = 1
[19/02/09][11:56:58]      (number) TimeAdded = 547.47973266523
[19/02/09][11:56:58]      (number) Duration = 0
[19/02/09][11:56:58]      (table) Data = table: 2B565058
[19/02/09][11:56:58]         (number) iconNum = 8002
[19/02/09][11:56:58]         (table) source = table: 1F58B388
[19/02/09][11:56:58]            (wstring) effectText = All resistances reduced by 117.
[19/02/09][11:56:58]            (boolean) isHealing = false
[19/02/09][11:56:58]            (number) effectIndex = 4352
[19/02/09][11:56:58]            (boolean) isStatsBuff = false
[19/02/09][11:56:58]            (boolean) isOffensive = false
[19/02/09][11:56:58]            (number) _enemyTimeout = 543.80747131072
[19/02/09][11:56:58]            (number) stackCount = 1
[19/02/09][11:56:58]            (boolean) permanentUntilDispelled = true
[19/02/09][11:56:58]            (boolean) isCasterDispellable = false
[19/02/09][11:56:58]            (number) _enemyDuration = 0
[19/02/09][11:56:58]            (number) iconNum = 8002
[19/02/09][11:56:58]            (boolean) _enemy = true
[19/02/09][11:56:58]            (boolean) isDebuff = false
[19/02/09][11:56:58]            (boolean) isDefensive = false
[19/02/09][11:56:58]            (wstring) _enemyName = gather your resolve!
[19/02/09][11:56:58]            (number) duration = 0
[19/02/09][11:56:58]            (number) trackerPriority = 0
[19/02/09][11:56:58]            (boolean) isDamaging = false
[19/02/09][11:56:58]            (number) abilityId = 8008
[19/02/09][11:56:58]            (wstring) name = Gather Your Resolve!
[19/02/09][11:56:58]            (wstring) _enemyEffectText = all resistances reduced by 117.
[19/02/09][11:56:58]            (boolean) isBuff = false
[19/02/09][11:56:58]            (boolean) castByPlayer = false
[19/02/09][11:56:58]            (boolean) isGranted = false
[19/02/09][11:56:58]            (boolean) isPassive = false
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (table) color = table: 4FC06298
[19/02/09][11:56:58]         Preventing cycle on table [table: 4FC06298]
[19/02/09][11:56:58]         (number) duration = 0
[19/02/09][11:56:58]         (number) abilityId = 8008
[19/02/09][11:56:58]         (wstring) name = Gather Your Resolve!
[19/02/09][11:56:58]         (number) stackCount = 1
[19/02/09][11:56:58]         (boolean) castByPlayer = false
[19/02/09][11:56:58]         (boolean) permanentUntilDispelled = true
[19/02/09][11:56:58]         end
[19/02/09][11:56:58]      (number) Index = 4352
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) StatusBar = table: 251B9640
[19/02/09][11:56:58]      (boolean) Visible = false
[19/02/09][11:56:58]      (number) Type = 0
[19/02/09][11:56:58]      (number) Height = 0
[19/02/09][11:56:58]      (number) Value = 0
[19/02/09][11:56:58]      (number) Max = 0
[19/02/09][11:56:58]      (number) Width = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) Values = table: 27750720
[19/02/09][11:56:58]      (number) Stacks = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (number) Alpha = 1
[19/02/09][11:56:58]   (string) m_Name = BuffHeadEffectFrame140
[19/02/09][11:56:58]   (table) Layout = table: 617DB328
[19/02/09][11:56:58]      (number) Scale = 1
[19/02/09][11:56:58]      (boolean) Name = false
[19/02/09][11:56:58]      (table) Settings = table: 52EED720
[19/02/09][11:56:58]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:58]      (table) BorderColor = table: 4FC06298
[19/02/09][11:56:58]      Preventing cycle on table [table: 4FC06298]
[19/02/09][11:56:58]      (number) SettingsRevision = 0
[19/02/09][11:56:58]      (boolean) Duration = true
[19/02/09][11:56:58]      (number) Icon = 8002
[19/02/09][11:56:58]      (boolean) StackCount = true
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (boolean) m_Showing = true
[19/02/09][11:56:58]   (number) m_Id = 1942
[19/02/09][11:56:58]   end
[19/02/09][11:56:58](table) BuffHeadEffectFrame139 = table: 62901D08
[19/02/09][11:56:58]   (table) AbilityData = table: 26FD7348
[19/02/09][11:56:58]      (number) Type = 1
[19/02/09][11:56:58]      (number) TimeAdded = 546.34994832892
[19/02/09][11:56:58]      (number) Duration = 5
[19/02/09][11:56:58]      (table) Data = table: 274DA438
[19/02/09][11:56:58]         (number) iconNum = 10935
[19/02/09][11:56:58]         (table) source = table: 62D97488
[19/02/09][11:56:58]            (boolean) _enemy = true
[19/02/09][11:56:58]            (number) _enemyDuration = 5
[19/02/09][11:56:58]            (number) duration = 5
[19/02/09][11:56:58]            (number) typeColorRed = 255
[19/02/09][11:56:58]            (number) effectIndex = 3584
[19/02/09][11:56:58]            (boolean) isStatsBuff = false
[19/02/09][11:56:58]            (boolean) isOffensive = false
[19/02/09][11:56:58]            (number) _enemyTimeout = 547.67768697441
[19/02/09][11:56:58]            (wstring) _enemyEffectText = periodically healing for 109.
[19/02/09][11:56:58]            (number) stackCount = 1
[19/02/09][11:56:58]            (wstring) _enemyName = lingering restore essence
[19/02/09][11:56:58]            (boolean) permanentUntilDispelled = false
[19/02/09][11:56:58]            (boolean) isCasterDispellable = false
[19/02/09][11:56:58]            (wstring) effectText = Periodically healing for 109.
[19/02/09][11:56:58]            (number) iconNum = 10935
[19/02/09][11:56:58]            (number) typeColorBlue = 80
[19/02/09][11:56:58]            (boolean) isDebuff = false
[19/02/09][11:56:58]            (number) typeColorGreen = 220
[19/02/09][11:56:58]            (boolean) isDefensive = true
[19/02/09][11:56:58]            (boolean) isHealing = true
[19/02/09][11:56:58]            (number) trackerPriority = 0
[19/02/09][11:56:58]            (boolean) isDamaging = false
[19/02/09][11:56:58]            (number) abilityId = 3695
[19/02/09][11:56:58]            (wstring) name = Lingering Restore Essence
[19/02/09][11:56:58]            (boolean) isBlessing = true
[19/02/09][11:56:58]            (boolean) isBuff = false
[19/02/09][11:56:58]            (boolean) castByPlayer = false
[19/02/09][11:56:58]            (boolean) isGranted = false
[19/02/09][11:56:58]            (boolean) isPassive = false
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (table) color = table: 546BC3C0
[19/02/09][11:56:58]            (number) b = 80
[19/02/09][11:56:58]            (number) g = 220
[19/02/09][11:56:58]            (number) r = 255
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (number) duration = 5
[19/02/09][11:56:58]         (number) abilityId = 3695
[19/02/09][11:56:58]         (wstring) name = Lingering Restore Essence
[19/02/09][11:56:58]         (number) stackCount = 1
[19/02/09][11:56:58]         (boolean) castByPlayer = false
[19/02/09][11:56:58]         (boolean) permanentUntilDispelled = false
[19/02/09][11:56:58]         end
[19/02/09][11:56:58]      (number) Index = 3584
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) StatusBar = table: 578FDFA8
[19/02/09][11:56:58]      (boolean) Visible = false
[19/02/09][11:56:58]      (number) Type = 0
[19/02/09][11:56:58]      (number) Height = 0
[19/02/09][11:56:58]      (number) Value = 0
[19/02/09][11:56:58]      (number) Max = 0
[19/02/09][11:56:58]      (number) Width = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) Values = table: 62613BD8
[19/02/09][11:56:58]      (number) Stacks = 0
[19/02/09][11:56:58]      (string) Duration = 2.4s
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (number) Alpha = 1
[19/02/09][11:56:58]   (string) m_Name = BuffHeadEffectFrame139
[19/02/09][11:56:58]   (table) Layout = table: 5999E570
[19/02/09][11:56:58]      (number) Scale = 1
[19/02/09][11:56:58]      (boolean) Name = false
[19/02/09][11:56:58]      (table) Settings = table: 52EED720
[19/02/09][11:56:58]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:58]      (table) BorderColor = table: 546BC3C0
[19/02/09][11:56:58]      Preventing cycle on table [table: 546BC3C0]
[19/02/09][11:56:58]      (number) SettingsRevision = 0
[19/02/09][11:56:58]      (boolean) Duration = true
[19/02/09][11:56:58]      (number) Icon = 10935
[19/02/09][11:56:58]      (boolean) StackCount = true
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (boolean) m_Showing = false
[19/02/09][11:56:58]   (number) m_Id = 1941
[19/02/09][11:56:58]   end

[19/02/09][11:56:58](table) BuffHeadEffectFrame137 = table: 62F7A6D8
[19/02/09][11:56:58]   (table) AbilityData = table: 582C50F0
[19/02/09][11:56:58]      (number) Type = 1
[19/02/09][11:56:58]      (number) TimeAdded = 552.20046385657
[19/02/09][11:56:58]      (number) Duration = 0
[19/02/09][11:56:58]      (table) Data = table: 58DAE390
[19/02/09][11:56:58]         (number) iconNum = 8066
[19/02/09][11:56:58]         (table) source = table: 63FAFD98
[19/02/09][11:56:58]            (wstring) effectText = Outgoing healing reduced to 75% effectiveness
[19/02/09][11:56:58]            (boolean) isHealing = false
[19/02/09][11:56:58]            (number) effectIndex = 2048
[19/02/09][11:56:58]            (boolean) isStatsBuff = false
[19/02/09][11:56:58]            (boolean) isOffensive = false
[19/02/09][11:56:58]            (number) _enemyTimeout = 548.52820250206
[19/02/09][11:56:58]            (number) stackCount = 1
[19/02/09][11:56:58]            (boolean) permanentUntilDispelled = true
[19/02/09][11:56:58]            (boolean) isCasterDispellable = false
[19/02/09][11:56:58]            (number) _enemyDuration = 0
[19/02/09][11:56:58]            (number) iconNum = 8066
[19/02/09][11:56:58]            (boolean) _enemy = true
[19/02/09][11:56:58]            (boolean) isDebuff = false
[19/02/09][11:56:58]            (boolean) isDefensive = false
[19/02/09][11:56:58]            (wstring) _enemyName = now's our chance!
[19/02/09][11:56:58]            (number) duration = 0
[19/02/09][11:56:58]            (number) trackerPriority = 0
[19/02/09][11:56:58]            (boolean) isDamaging = false
[19/02/09][11:56:58]            (number) abilityId = 8036
[19/02/09][11:56:58]            (wstring) name = Now's Our Chance!
[19/02/09][11:56:58]            (wstring) _enemyEffectText = outgoing healing reduced to 75% effectiveness
[19/02/09][11:56:58]            (boolean) isBuff = false
[19/02/09][11:56:58]            (boolean) castByPlayer = false
[19/02/09][11:56:58]            (boolean) isGranted = false
[19/02/09][11:56:58]            (boolean) isPassive = false
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (table) color = table: 4FC06298
[19/02/09][11:56:58]         Preventing cycle on table [table: 4FC06298]
[19/02/09][11:56:58]         (number) duration = 0
[19/02/09][11:56:58]         (number) abilityId = 8036
[19/02/09][11:56:58]         (wstring) name = Now's Our Chance!
[19/02/09][11:56:58]         (number) stackCount = 1
[19/02/09][11:56:58]         (boolean) castByPlayer = false
[19/02/09][11:56:58]         (boolean) permanentUntilDispelled = true
[19/02/09][11:56:58]         end
[19/02/09][11:56:58]      (number) Index = 2048
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) StatusBar = table: 59FB5A10
[19/02/09][11:56:58]      (boolean) Visible = false
[19/02/09][11:56:58]      (number) Type = 0
[19/02/09][11:56:58]      (number) Height = 0
[19/02/09][11:56:58]      (number) Value = 0
[19/02/09][11:56:58]      (number) Max = 0
[19/02/09][11:56:58]      (number) Width = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) Values = table: 63A71B28
[19/02/09][11:56:58]      (number) Stacks = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (number) Alpha = 1
[19/02/09][11:56:58]   (string) m_Name = BuffHeadEffectFrame137
[19/02/09][11:56:58]   (table) Layout = table: 4E932468
[19/02/09][11:56:58]      (number) Scale = 1
[19/02/09][11:56:58]      (boolean) Name = false
[19/02/09][11:56:58]      (table) Settings = table: 52EED720
[19/02/09][11:56:58]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:58]      (table) BorderColor = table: 4FC06298
[19/02/09][11:56:58]      Preventing cycle on table [table: 4FC06298]
[19/02/09][11:56:58]      (number) SettingsRevision = 0
[19/02/09][11:56:58]      (boolean) Duration = true
[19/02/09][11:56:58]      (number) Icon = 8066
[19/02/09][11:56:58]      (boolean) StackCount = true
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (boolean) m_Showing = false
[19/02/09][11:56:58]   (number) m_Id = 1939
[19/02/09][11:56:58]   end
[19/02/09][11:56:58](table) BuffHeadEffectFrame134 = table: 5CB0F9E8
[19/02/09][11:56:58]   (table) AbilityData = table: 64915510
[19/02/09][11:56:58]      (number) Type = 2
[19/02/09][11:56:58]      (number) TimeAdded = 576.91792670637
[19/02/09][11:56:58]      (number) Duration = 8
[19/02/09][11:56:58]      (table) Data = table: 5FF0FFA0
[19/02/09][11:56:58]         (number) iconNum = 13353
[19/02/09][11:56:58]         (table) source = table: 2925C1E0
[19/02/09][11:56:58]            (boolean) _enemy = true
[19/02/09][11:56:58]            (number) _enemyDuration = 8
[19/02/09][11:56:58]            (wstring) effectText = Periodically losing AP
[19/02/09][11:56:58]            (number) typeColorRed = 184
[19/02/09][11:56:58]            (number) effectIndex = 3584
[19/02/09][11:56:58]            (boolean) isStatsBuff = false
[19/02/09][11:56:58]            (boolean) isOffensive = false
[19/02/09][11:56:58]            (number) _enemyTimeout = 581.24566535186
[19/02/09][11:56:58]            (boolean) isBuff = false
[19/02/09][11:56:58]            (number) stackCount = 1
[19/02/09][11:56:58]            (wstring) _enemyName = drain magic
[19/02/09][11:56:58]            (boolean) permanentUntilDispelled = false
[19/02/09][11:56:58]            (boolean) isCasterDispellable = false
[19/02/09][11:56:58]            (number) duration = 8
[19/02/09][11:56:58]            (number) iconNum = 13353
[19/02/09][11:56:58]            (number) typeColorBlue = 9
[19/02/09][11:56:58]            (boolean) isDebuff = false
[19/02/09][11:56:58]            (boolean) isHex = true
[19/02/09][11:56:58]            (boolean) isDefensive = true
[19/02/09][11:56:58]            (boolean) isHealing = false
[19/02/09][11:56:58]            (number) trackerPriority = 0
[19/02/09][11:56:58]            (boolean) isDamaging = false
[19/02/09][11:56:58]            (number) abilityId = 9249
[19/02/09][11:56:58]            (wstring) name = Drain Magic
[19/02/09][11:56:58]            (wstring) _enemyEffectText = periodically losing ap
[19/02/09][11:56:58]            (number) typeColorGreen = 0
[19/02/09][11:56:58]            (boolean) castByPlayer = false
[19/02/09][11:56:58]            (boolean) isGranted = false
[19/02/09][11:56:58]            (boolean) isPassive = false
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (table) color = table: 1C1CDD50
[19/02/09][11:56:58]            (number) b = 9
[19/02/09][11:56:58]            (number) g = 0
[19/02/09][11:56:58]            (number) r = 184
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (number) duration = 8
[19/02/09][11:56:58]         (number) abilityId = 9249
[19/02/09][11:56:58]         (wstring) name = Drain Magic
[19/02/09][11:56:58]         (number) stackCount = 1
[19/02/09][11:56:58]         (boolean) castByPlayer = false
[19/02/09][11:56:58]         (boolean) permanentUntilDispelled = false
[19/02/09][11:56:58]         end
[19/02/09][11:56:58]      (number) Index = 3584
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) StatusBar = table: 636062B8
[19/02/09][11:56:58]      (boolean) Visible = false
[19/02/09][11:56:58]      (number) Type = 0
[19/02/09][11:56:58]      (number) Height = 0
[19/02/09][11:56:58]      (number) Value = 0
[19/02/09][11:56:58]      (number) Max = 8
[19/02/09][11:56:58]      (number) Width = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) Values = table: 60967050
[19/02/09][11:56:58]      (string) Duration = 5s
[19/02/09][11:56:58]      (number) Stacks = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (number) Alpha = 1
[19/02/09][11:56:58]   (string) m_Name = BuffHeadEffectFrame134
[19/02/09][11:56:58]   (table) Layout = table: 635E4CD8
[19/02/09][11:56:58]      (number) Scale = 1
[19/02/09][11:56:58]      (boolean) Name = false
[19/02/09][11:56:58]      (table) Settings = table: 52EED720
[19/02/09][11:56:58]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:58]      (table) BorderColor = table: 1C1CDD50
[19/02/09][11:56:58]      Preventing cycle on table [table: 1C1CDD50]
[19/02/09][11:56:58]      (number) SettingsRevision = 0
[19/02/09][11:56:58]      (boolean) Duration = true
[19/02/09][11:56:58]      (number) Icon = 13353
[19/02/09][11:56:58]      (boolean) StackCount = true
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (boolean) m_Showing = false
[19/02/09][11:56:58]   (number) m_Id = 1936
[19/02/09][11:56:58]   end
[19/02/09][11:56:58](table) BuffHeadEffectFrame133 = table: 60503058
[19/02/09][11:56:58]   (table) AbilityData = table: 5B1B83E8
[19/02/09][11:56:58]      (number) Type = 1
[19/02/09][11:56:58]      (number) TimeAdded = 580.01891805325
[19/02/09][11:56:58]      (number) Duration = 0
[19/02/09][11:56:58]      (table) Data = table: 568FC1A0
[19/02/09][11:56:58]         (number) iconNum = 2456
[19/02/09][11:56:58]         (table) source = table: 2743AFC8
[19/02/09][11:56:58]            (wstring) effectText = Your Rank has been modified! Your stats, items, and combat abilities are improved while you remain in the RvR area.
[19/02/09][11:56:58]            (boolean) isHealing = false
[19/02/09][11:56:58]            (number) effectIndex = 256
[19/02/09][11:56:58]            (boolean) isStatsBuff = false
[19/02/09][11:56:58]            (boolean) isOffensive = false
[19/02/09][11:56:58]            (number) stackCount = 1
[19/02/09][11:56:58]            (boolean) permanentUntilDispelled = true
[19/02/09][11:56:58]            (boolean) isCasterDispellable = false
[19/02/09][11:56:58]            (number) iconNum = 2456
[19/02/09][11:56:58]            (boolean) isDebuff = false
[19/02/09][11:56:58]            (number) duration = 0
[19/02/09][11:56:58]            (number) trackerPriority = 0
[19/02/09][11:56:58]            (boolean) isDamaging = false
[19/02/09][11:56:58]            (number) abilityId = 14316
[19/02/09][11:56:58]            (wstring) name = Bolster
[19/02/09][11:56:58]            (boolean) isDefensive = true
[19/02/09][11:56:58]            (boolean) isBuff = false
[19/02/09][11:56:58]            (boolean) castByPlayer = false
[19/02/09][11:56:58]            (boolean) isGranted = false
[19/02/09][11:56:58]            (boolean) isPassive = false
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (table) color = table: 4FA0F4C0
[19/02/09][11:56:58]         Preventing cycle on table [table: 4FA0F4C0]
[19/02/09][11:56:58]         (number) duration = 0
[19/02/09][11:56:58]         (number) abilityId = 14316
[19/02/09][11:56:58]         (wstring) name = Bolster
[19/02/09][11:56:58]         (number) stackCount = 1
[19/02/09][11:56:58]         (boolean) castByPlayer = false
[19/02/09][11:56:58]         (boolean) permanentUntilDispelled = true
[19/02/09][11:56:58]         end
[19/02/09][11:56:58]      (number) Index = 256
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) StatusBar = table: 59B55DE0
[19/02/09][11:56:58]      (boolean) Visible = false
[19/02/09][11:56:58]      (number) Type = 0
[19/02/09][11:56:58]      (number) Height = 0
[19/02/09][11:56:58]      (number) Value = 0
[19/02/09][11:56:58]      (number) Max = 0
[19/02/09][11:56:58]      (number) Width = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) Values = table: 5792D318
[19/02/09][11:56:58]      (number) Stacks = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (number) Alpha = 1
[19/02/09][11:56:58]   (string) m_Name = BuffHeadEffectFrame133
[19/02/09][11:56:58]   (table) Layout = table: 6468C468
[19/02/09][11:56:58]      (number) Scale = 1
[19/02/09][11:56:58]      (boolean) Name = false
[19/02/09][11:56:58]      (table) Settings = table: 52EED720
[19/02/09][11:56:58]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:58]      (table) BorderColor = table: 4FA0F4C0
[19/02/09][11:56:58]      Preventing cycle on table [table: 4FA0F4C0]
[19/02/09][11:56:58]      (number) SettingsRevision = 0
[19/02/09][11:56:58]      (boolean) Duration = true
[19/02/09][11:56:58]      (number) Icon = 2456
[19/02/09][11:56:58]      (boolean) StackCount = true
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (boolean) m_Showing = false
[19/02/09][11:56:58]   (number) m_Id = 1935
[19/02/09][11:56:58]   end
[19/02/09][11:56:58](table) BuffHeadEffectFrame132 = table: 60E0DF98
[19/02/09][11:56:58]   (table) AbilityData = table: 59749AA8
[19/02/09][11:56:58]      (number) Type = 1
[19/02/09][11:56:58]      (number) TimeAdded = 548.5925438134
[19/02/09][11:56:58]      (number) Duration = 15
[19/02/09][11:56:58]      (table) Data = table: 59428D00
[19/02/09][11:56:58]         (number) iconNum = 10937
[19/02/09][11:56:58]         (table) source = table: 5950B970
[19/02/09][11:56:58]            (boolean) _enemy = true
[19/02/09][11:56:58]            (number) _enemyDuration = 15
[19/02/09][11:56:58]            (number) duration = 15
[19/02/09][11:56:58]            (number) typeColorRed = 255
[19/02/09][11:56:58]            (number) effectIndex = 5376
[19/02/09][11:56:58]            (boolean) isStatsBuff = false
[19/02/09][11:56:58]            (boolean) isOffensive = false
[19/02/09][11:56:58]            (number) _enemyTimeout = 559.92028245889
[19/02/09][11:56:58]            (wstring) _enemyEffectText = periodically recovering 442 health.
[19/02/09][11:56:58]            (number) stackCount = 1
[19/02/09][11:56:58]            (wstring) _enemyName = soul infusion
[19/02/09][11:56:58]            (boolean) permanentUntilDispelled = false
[19/02/09][11:56:58]            (boolean) isCasterDispellable = false
[19/02/09][11:56:58]            (wstring) effectText = Periodically recovering 442 Health.
[19/02/09][11:56:58]            (number) iconNum = 10937
[19/02/09][11:56:58]            (number) typeColorBlue = 80
[19/02/09][11:56:58]            (boolean) isDebuff = false
[19/02/09][11:56:58]            (number) typeColorGreen = 220
[19/02/09][11:56:58]            (boolean) isDefensive = true
[19/02/09][11:56:58]            (boolean) isHealing = true
[19/02/09][11:56:58]            (number) trackerPriority = 0
[19/02/09][11:56:58]            (boolean) isDamaging = false
[19/02/09][11:56:58]            (number) abilityId = 3366
[19/02/09][11:56:58]            (wstring) name = Soul Infusion
[19/02/09][11:56:58]            (boolean) isBlessing = true
[19/02/09][11:56:58]            (boolean) isBuff = false
[19/02/09][11:56:58]            (boolean) castByPlayer = false
[19/02/09][11:56:58]            (boolean) isGranted = false
[19/02/09][11:56:58]            (boolean) isPassive = false
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (table) color = table: 59749A80
[19/02/09][11:56:58]            (number) b = 80
[19/02/09][11:56:58]            (number) g = 220
[19/02/09][11:56:58]            (number) r = 255
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (number) duration = 15
[19/02/09][11:56:58]         (number) abilityId = 3366
[19/02/09][11:56:58]         (wstring) name = Soul Infusion
[19/02/09][11:56:58]         (number) stackCount = 1
[19/02/09][11:56:58]         (boolean) castByPlayer = false
[19/02/09][11:56:58]         (boolean) permanentUntilDispelled = false
[19/02/09][11:56:58]         end
[19/02/09][11:56:58]      (number) Index = 5376
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) StatusBar = table: 609FF650
[19/02/09][11:56:58]      (boolean) Visible = false
[19/02/09][11:56:58]      (number) Type = 0
[19/02/09][11:56:58]      (number) Height = 0
[19/02/09][11:56:58]      (number) Value = 0
[19/02/09][11:56:58]      (number) Max = 15
[19/02/09][11:56:58]      (number) Width = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) Values = table: 60519DB8
[19/02/09][11:56:58]      (number) Stacks = 0
[19/02/09][11:56:58]      (string) Duration = 15s
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (number) Alpha = 1
[19/02/09][11:56:58]   (string) m_Name = BuffHeadEffectFrame132
[19/02/09][11:56:58]   (table) Layout = table: 2998BC28
[19/02/09][11:56:58]      (number) Scale = 1
[19/02/09][11:56:58]      (boolean) Name = false
[19/02/09][11:56:58]      (table) Settings = table: 52EED720
[19/02/09][11:56:58]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:58]      (table) BorderColor = table: 59749A80
[19/02/09][11:56:58]      Preventing cycle on table [table: 59749A80]
[19/02/09][11:56:58]      (number) SettingsRevision = 0
[19/02/09][11:56:58]      (boolean) Duration = true
[19/02/09][11:56:58]      (number) Icon = 10937
[19/02/09][11:56:58]      (boolean) StackCount = true
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (boolean) m_Showing = false
[19/02/09][11:56:58]   (number) m_Id = 1934
[19/02/09][11:56:58]   end
[19/02/09][11:56:58](table) BuffHeadEffectFrame131 = table: 62229120
[19/02/09][11:56:58]   (table) AbilityData = table: 62C3FD00
[19/02/09][11:56:58]      (number) Type = 2
[19/02/09][11:56:58]      (number) TimeAdded = 540.70824330579
[19/02/09][11:56:58]      (number) Duration = 10
[19/02/09][11:56:58]      (table) Data = table: 5FE23808
[19/02/09][11:56:58]         (number) iconNum = 5267
[19/02/09][11:56:58]         (table) source = table: 550F74D8
[19/02/09][11:56:58]            (wstring) effectText = Toughness reduced by 100.
[19/02/09][11:56:58]            (boolean) isHealing = false
[19/02/09][11:56:58]            (number) effectIndex = 2048
[19/02/09][11:56:58]            (boolean) isStatsBuff = false
[19/02/09][11:56:58]            (boolean) isOffensive = false
[19/02/09][11:56:58]            (number) _enemyTimeout = 547.03598195128
[19/02/09][11:56:58]            (number) stackCount = 1
[19/02/09][11:56:58]            (boolean) permanentUntilDispelled = false
[19/02/09][11:56:58]            (boolean) isCasterDispellable = false
[19/02/09][11:56:58]            (number) _enemyDuration = 10
[19/02/09][11:56:58]            (number) iconNum = 5267
[19/02/09][11:56:58]            (boolean) _enemy = true
[19/02/09][11:56:58]            (boolean) isDebuff = true
[19/02/09][11:56:58]            (boolean) isDefensive = true
[19/02/09][11:56:58]            (wstring) _enemyName = domination
[19/02/09][11:56:58]            (number) duration = 10
[19/02/09][11:56:58]            (number) trackerPriority = 0
[19/02/09][11:56:58]            (boolean) isDamaging = false
[19/02/09][11:56:58]            (number) abilityId = 10704
[19/02/09][11:56:58]            (wstring) name = Domination
[19/02/09][11:56:58]            (wstring) _enemyEffectText = toughness reduced by 100.
[19/02/09][11:56:58]            (boolean) isBuff = false
[19/02/09][11:56:58]            (boolean) castByPlayer = false
[19/02/09][11:56:58]            (boolean) isGranted = false
[19/02/09][11:56:58]            (boolean) isPassive = false
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (table) color = table: 4FA0F410
[19/02/09][11:56:58]         Preventing cycle on table [table: 4FA0F410]
[19/02/09][11:56:58]         (number) duration = 10
[19/02/09][11:56:58]         (number) abilityId = 10704
[19/02/09][11:56:58]         (wstring) name = Domination
[19/02/09][11:56:58]         (number) stackCount = 1
[19/02/09][11:56:58]         (boolean) castByPlayer = false
[19/02/09][11:56:58]         (boolean) permanentUntilDispelled = false
[19/02/09][11:56:58]         end
[19/02/09][11:56:58]      (number) Index = 2048
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) StatusBar = table: 295AED70
[19/02/09][11:56:58]      (boolean) Visible = false
[19/02/09][11:56:58]      (number) Type = 0
[19/02/09][11:56:58]      (number) Height = 0
[19/02/09][11:56:58]      (number) Value = 0
[19/02/09][11:56:58]      (number) Max = 0
[19/02/09][11:56:58]      (number) Width = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) Values = table: 5A015B00
[19/02/09][11:56:58]      (number) Stacks = 0
[19/02/09][11:56:58]      (string) Duration = 1.7s
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (number) Alpha = 0.1
[19/02/09][11:56:58]   (string) m_Name = BuffHeadEffectFrame131
[19/02/09][11:56:58]   (table) Layout = table: 6067F738
[19/02/09][11:56:58]      (number) Scale = 1
[19/02/09][11:56:58]      (boolean) Name = false
[19/02/09][11:56:58]      (table) Settings = table: 52EED720
[19/02/09][11:56:58]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:58]      (table) BorderColor = table: 4FA0F410
[19/02/09][11:56:58]      Preventing cycle on table [table: 4FA0F410]
[19/02/09][11:56:58]      (number) SettingsRevision = 0
[19/02/09][11:56:58]      (boolean) Duration = true
[19/02/09][11:56:58]      (number) Icon = 5267
[19/02/09][11:56:58]      (boolean) StackCount = true
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (boolean) m_Showing = false
[19/02/09][11:56:58]   (number) m_Id = 1933
[19/02/09][11:56:58]   end
[19/02/09][11:56:58](table) BuffHeadEffectFrame130 = table: 5C764400
[19/02/09][11:56:58]   (table) AbilityData = table: 60561D40
[19/02/09][11:56:58]      (number) Type = 1
[19/02/09][11:56:58]      (number) TimeAdded = 569.29663188569
[19/02/09][11:56:58]      (number) Duration = 0
[19/02/09][11:56:58]      (table) Data = table: 5E055D08
[19/02/09][11:56:58]         (number) iconNum = 23177
[19/02/09][11:56:58]         (table) source = table: 27506ED0
[19/02/09][11:56:58]            (wstring) effectText = Your Realm has waged war against a larger army! You will receive increased reward for your actions. Does not apply to monster or NPC kills.
Experience gains increased by 40%
Renown gains increased by 40%
Influence gains increased by 40%
[19/02/09][11:56:58]            (boolean) isHealing = false
[19/02/09][11:56:58]            (number) effectIndex = 2304
[19/02/09][11:56:58]            (boolean) isStatsBuff = false
[19/02/09][11:56:58]            (boolean) isOffensive = false
[19/02/09][11:56:58]            (number) _enemyTimeout = 565.62437053118
[19/02/09][11:56:58]            (number) stackCount = 1
[19/02/09][11:56:58]            (boolean) permanentUntilDispelled = true
[19/02/09][11:56:58]            (boolean) isCasterDispellable = false
[19/02/09][11:56:58]            (number) _enemyDuration = 0
[19/02/09][11:56:58]            (number) iconNum = 23177
[19/02/09][11:56:58]            (boolean) _enemy = true
[19/02/09][11:56:58]            (boolean) isDebuff = false
[19/02/09][11:56:58]            (boolean) isDefensive = false
[19/02/09][11:56:58]            (wstring) _enemyName = against all odds
[19/02/09][11:56:58]            (number) duration = 0
[19/02/09][11:56:58]            (number) trackerPriority = 0
[19/02/09][11:56:58]            (boolean) isDamaging = false
[19/02/09][11:56:58]            (number) abilityId = 24658
[19/02/09][11:56:58]            (wstring) name = Against All Odds
[19/02/09][11:56:58]            (wstring) _enemyEffectText = your realm has waged war against a larger army! you will receive increased reward for your actions. does not apply to monster or npc kills.
experience gains increased by 40%
renown gains increased by 40%
influence gains increased by 40%
[19/02/09][11:56:58]            (boolean) isBuff = true
[19/02/09][11:56:58]            (boolean) castByPlayer = true
[19/02/09][11:56:58]            (boolean) isGranted = false
[19/02/09][11:56:58]            (boolean) isPassive = false
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (table) color = table: 4FA105D0
[19/02/09][11:56:58]            (number) b = 168
[19/02/09][11:56:58]            (number) g = 55
[19/02/09][11:56:58]            (number) r = 11
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (number) duration = 0
[19/02/09][11:56:58]         (number) abilityId = 24658
[19/02/09][11:56:58]         (wstring) name = Against All Odds
[19/02/09][11:56:58]         (number) stackCount = 1
[19/02/09][11:56:58]         (boolean) castByPlayer = true
[19/02/09][11:56:58]         (boolean) permanentUntilDispelled = true
[19/02/09][11:56:58]         end
[19/02/09][11:56:58]      (number) Index = 2304
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) StatusBar = table: 5C894FB0
[19/02/09][11:56:58]      (boolean) Visible = false
[19/02/09][11:56:58]      (number) Type = 0
[19/02/09][11:56:58]      (number) Height = 0
[19/02/09][11:56:58]      (number) Value = 0
[19/02/09][11:56:58]      (number) Max = 0
[19/02/09][11:56:58]      (number) Width = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) Values = table: 2B9762A0
[19/02/09][11:56:58]      (number) Stacks = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (number) Alpha = 1
[19/02/09][11:56:58]   (string) m_Name = BuffHeadEffectFrame130
[19/02/09][11:56:58]   (table) Layout = table: 50113A70
[19/02/09][11:56:58]      (number) Scale = 1
[19/02/09][11:56:58]      (boolean) Name = false
[19/02/09][11:56:58]      (table) Settings = table: 52EED720
[19/02/09][11:56:58]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:58]      (table) BorderColor = table: 4FA105D0
[19/02/09][11:56:58]      Preventing cycle on table [table: 4FA105D0]
[19/02/09][11:56:58]      (number) SettingsRevision = 0
[19/02/09][11:56:58]      (boolean) Duration = true
[19/02/09][11:56:58]      (number) Icon = 23177
[19/02/09][11:56:58]      (boolean) StackCount = true
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (boolean) m_Showing = false
[19/02/09][11:56:58]   (number) m_Id = 1932
[19/02/09][11:56:58]   end
[19/02/09][11:56:58](table) BuffHeadEffectFrame129 = table: 591F7590
[19/02/09][11:56:58]   (table) AbilityData = table: 614DDCE0
[19/02/09][11:56:58]      (number) Type = 1
[19/02/09][11:56:58]      (number) TimeAdded = 539.00168316439
[19/02/09][11:56:58]      (number) Duration = 0
[19/02/09][11:56:58]      (table) Data = table: 2972D3F0
[19/02/09][11:56:58]         (number) iconNum = 23177
[19/02/09][11:56:58]         (table) source = table: 220D9470
[19/02/09][11:56:58]            (wstring) effectText = Your Realm has waged war against a larger army! You will receive increased reward for your actions. Does not apply to monster or NPC kills.
Experience gains increased by 20%
Renown gains increased by 20%
Influence gains increased by 20%
[19/02/09][11:56:58]            (boolean) isHealing = false
[19/02/09][11:56:58]            (number) effectIndex = 1792
[19/02/09][11:56:58]            (boolean) isStatsBuff = false
[19/02/09][11:56:58]            (boolean) isOffensive = false
[19/02/09][11:56:58]            (number) _enemyTimeout = 535.32942180987
[19/02/09][11:56:58]            (number) stackCount = 1
[19/02/09][11:56:58]            (boolean) permanentUntilDispelled = true
[19/02/09][11:56:58]            (boolean) isCasterDispellable = false
[19/02/09][11:56:58]            (number) _enemyDuration = 0
[19/02/09][11:56:58]            (number) iconNum = 23177
[19/02/09][11:56:58]            (boolean) _enemy = true
[19/02/09][11:56:58]            (boolean) isDebuff = false
[19/02/09][11:56:58]            (boolean) isDefensive = false
[19/02/09][11:56:58]            (wstring) _enemyName = against all odds
[19/02/09][11:56:58]            (number) duration = 0
[19/02/09][11:56:58]            (number) trackerPriority = 0
[19/02/09][11:56:58]            (boolean) isDamaging = false
[19/02/09][11:56:58]            (number) abilityId = 24658
[19/02/09][11:56:58]            (wstring) name = Against All Odds
[19/02/09][11:56:58]            (wstring) _enemyEffectText = your realm has waged war against a larger army! you will receive increased reward for your actions. does not apply to monster or npc kills.
experience gains increased by 20%
renown gains increased by 20%
influence gains increased by 20%
[19/02/09][11:56:58]            (boolean) isBuff = true
[19/02/09][11:56:58]            (boolean) castByPlayer = false
[19/02/09][11:56:58]            (boolean) isGranted = false
[19/02/09][11:56:58]            (boolean) isPassive = false
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (table) color = table: 4FA105D0
[19/02/09][11:56:58]         Preventing cycle on table [table: 4FA105D0]
[19/02/09][11:56:58]         (number) duration = 0
[19/02/09][11:56:58]         (number) abilityId = 24658
[19/02/09][11:56:58]         (wstring) name = Against All Odds
[19/02/09][11:56:58]         (number) stackCount = 1
[19/02/09][11:56:58]         (boolean) castByPlayer = false
[19/02/09][11:56:58]         (boolean) permanentUntilDispelled = true
[19/02/09][11:56:58]         end
[19/02/09][11:56:58]      (number) Index = 1792
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) StatusBar = table: 62BE3490
[19/02/09][11:56:58]      (boolean) Visible = false
[19/02/09][11:56:58]      (number) Type = 0
[19/02/09][11:56:58]      (number) Height = 0
[19/02/09][11:56:58]      (number) Value = 0
[19/02/09][11:56:58]      (number) Max = 0
[19/02/09][11:56:58]      (number) Width = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) Values = table: 620F0B78
[19/02/09][11:56:58]      (number) Stacks = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (number) Alpha = 1
[19/02/09][11:56:58]   (string) m_Name = BuffHeadEffectFrame129
[19/02/09][11:56:58]   (table) Layout = table: 62077EE0
[19/02/09][11:56:58]      (number) Scale = 1
[19/02/09][11:56:58]      (boolean) Name = false
[19/02/09][11:56:58]      (table) Settings = table: 52EED720
[19/02/09][11:56:58]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:58]      (table) BorderColor = table: 4FA105D0
[19/02/09][11:56:58]      Preventing cycle on table [table: 4FA105D0]
[19/02/09][11:56:58]      (number) SettingsRevision = 0
[19/02/09][11:56:58]      (boolean) Duration = true
[19/02/09][11:56:58]      (number) Icon = 23177
[19/02/09][11:56:58]      (boolean) StackCount = true
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (boolean) m_Showing = false
[19/02/09][11:56:58]   (number) m_Id = 1931
[19/02/09][11:56:58]   end
[19/02/09][11:56:58](table) BuffHeadEffectFrame128 = table: 57911F88
[19/02/09][11:56:58]   (table) AbilityData = table: 596F1798
[19/02/09][11:56:58]      (number) Type = 2
[19/02/09][11:56:58]      (number) TimeAdded = 539.00168316439
[19/02/09][11:56:58]      (number) Duration = 15
[19/02/09][11:56:58]      (table) Data = table: 1FA61548
[19/02/09][11:56:58]         (number) iconNum = 10998
[19/02/09][11:56:58]         (table) source = table: 5012FBE0
[19/02/09][11:56:58]            (wstring) effectText = Inflicting 50% damage to de-taunter.
[19/02/09][11:56:58]            (boolean) isHealing = false
[19/02/09][11:56:58]            (number) effectIndex = 768
[19/02/09][11:56:58]            (boolean) isStatsBuff = false
[19/02/09][11:56:58]            (boolean) isOffensive = false
[19/02/09][11:56:58]            (number) stackCount = 1
[19/02/09][11:56:58]            (boolean) permanentUntilDispelled = false
[19/02/09][11:56:58]            (boolean) isCasterDispellable = false
[19/02/09][11:56:58]            (number) iconNum = 10998
[19/02/09][11:56:58]            (boolean) isDebuff = true
[19/02/09][11:56:58]            (number) duration = 0
[19/02/09][11:56:58]            (number) trackerPriority = 0
[19/02/09][11:56:58]            (boolean) isDamaging = false
[19/02/09][11:56:58]            (number) abilityId = 9474
[19/02/09][11:56:58]            (wstring) name = Dread Aspect
[19/02/09][11:56:58]            (boolean) isDefensive = true
[19/02/09][11:56:58]            (boolean) isBuff = false
[19/02/09][11:56:58]            (boolean) castByPlayer = true
[19/02/09][11:56:58]            (boolean) isGranted = false
[19/02/09][11:56:58]            (boolean) isPassive = false
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (table) color = table: 4FA0F410
[19/02/09][11:56:58]         Preventing cycle on table [table: 4FA0F410]
[19/02/09][11:56:58]         (number) duration = 15
[19/02/09][11:56:58]         (number) abilityId = 9474
[19/02/09][11:56:58]         (wstring) name = Dread Aspect
[19/02/09][11:56:58]         (number) stackCount = 1
[19/02/09][11:56:58]         (boolean) castByPlayer = true
[19/02/09][11:56:58]         (boolean) permanentUntilDispelled = false
[19/02/09][11:56:58]         end
[19/02/09][11:56:58]      (number) Index = 768
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) StatusBar = table: 637C21B0
[19/02/09][11:56:58]      (boolean) Visible = false
[19/02/09][11:56:58]      (number) Type = 0
[19/02/09][11:56:58]      (number) Height = 0
[19/02/09][11:56:58]      (number) Value = 0
[19/02/09][11:56:58]      (number) Max = 0
[19/02/09][11:56:58]      (number) Width = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) Values = table: 29898DA8
[19/02/09][11:56:58]      (number) Stacks = 0
[19/02/09][11:56:58]      (string) Duration = 0.1s
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (number) Alpha = 0.1
[19/02/09][11:56:58]   (string) m_Name = BuffHeadEffectFrame128
[19/02/09][11:56:58]   (table) Layout = table: 60598428
[19/02/09][11:56:58]      (number) Scale = 1
[19/02/09][11:56:58]      (boolean) Name = false
[19/02/09][11:56:58]      (table) Settings = table: 52EED720
[19/02/09][11:56:58]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:58]      (table) BorderColor = table: 4FA0F410
[19/02/09][11:56:58]      Preventing cycle on table [table: 4FA0F410]
[19/02/09][11:56:58]      (number) SettingsRevision = 0
[19/02/09][11:56:58]      (boolean) Duration = true
[19/02/09][11:56:58]      (number) Icon = 10998
[19/02/09][11:56:58]      (boolean) StackCount = true
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (boolean) m_Showing = false
[19/02/09][11:56:58]   (number) m_Id = 1930
[19/02/09][11:56:58]   end
[19/02/09][11:56:58](table) BuffHeadEffectFrame125 = table: 2BCC6258
[19/02/09][11:56:58]   (table) AbilityData = table: 5F9E1770
[19/02/09][11:56:58]      (number) Type = 1
[19/02/09][11:56:58]      (number) TimeAdded = 547.47973266523
[19/02/09][11:56:58]      (number) Duration = 0
[19/02/09][11:56:58]      (table) Data = table: 25D201B8
[19/02/09][11:56:58]         (number) iconNum = 7995
[19/02/09][11:56:58]         (table) source = table: 273FC790
[19/02/09][11:56:58]            (wstring) effectText = Strength reduced by 114.
[19/02/09][11:56:58]            (boolean) isHealing = false
[19/02/09][11:56:58]            (number) effectIndex = 4096
[19/02/09][11:56:58]            (boolean) isStatsBuff = false
[19/02/09][11:56:58]            (boolean) isOffensive = false
[19/02/09][11:56:58]            (number) _enemyTimeout = 543.80747131072
[19/02/09][11:56:58]            (number) stackCount = 1
[19/02/09][11:56:58]            (boolean) permanentUntilDispelled = true
[19/02/09][11:56:58]            (boolean) isCasterDispellable = false
[19/02/09][11:56:58]            (number) _enemyDuration = 0
[19/02/09][11:56:58]            (number) iconNum = 7995
[19/02/09][11:56:58]            (boolean) _enemy = true
[19/02/09][11:56:58]            (boolean) isDebuff = false
[19/02/09][11:56:58]            (boolean) isDefensive = false
[19/02/09][11:56:58]            (wstring) _enemyName = press the attack!
[19/02/09][11:56:58]            (number) duration = 0
[19/02/09][11:56:58]            (number) trackerPriority = 0
[19/02/09][11:56:58]            (boolean) isDamaging = false
[19/02/09][11:56:58]            (number) abilityId = 8004
[19/02/09][11:56:58]            (wstring) name = Press The Attack!
[19/02/09][11:56:58]            (wstring) _enemyEffectText = strength reduced by 114.
[19/02/09][11:56:58]            (boolean) isBuff = false
[19/02/09][11:56:58]            (boolean) castByPlayer = false
[19/02/09][11:56:58]            (boolean) isGranted = false
[19/02/09][11:56:58]            (boolean) isPassive = false
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (table) color = table: 4FC06298
[19/02/09][11:56:58]         Preventing cycle on table [table: 4FC06298]
[19/02/09][11:56:58]         (number) duration = 0
[19/02/09][11:56:58]         (number) abilityId = 8004
[19/02/09][11:56:58]         (wstring) name = Press The Attack!
[19/02/09][11:56:58]         (number) stackCount = 1
[19/02/09][11:56:58]         (boolean) castByPlayer = false
[19/02/09][11:56:58]         (boolean) permanentUntilDispelled = true
[19/02/09][11:56:58]         end
[19/02/09][11:56:58]      (number) Index = 4096
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) StatusBar = table: 58ABF260
[19/02/09][11:56:58]      (boolean) Visible = false
[19/02/09][11:56:58]      (number) Type = 0
[19/02/09][11:56:58]      (number) Height = 0
[19/02/09][11:56:58]      (number) Value = 0
[19/02/09][11:56:58]      (number) Max = 0
[19/02/09][11:56:58]      (number) Width = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) Values = table: 1D735808
[19/02/09][11:56:58]      (number) Stacks = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (number) Alpha = 1
[19/02/09][11:56:58]   (string) m_Name = BuffHeadEffectFrame125
[19/02/09][11:56:58]   (table) Layout = table: 29BC80A0
[19/02/09][11:56:58]      (number) Scale = 1
[19/02/09][11:56:58]      (boolean) Name = false
[19/02/09][11:56:58]      (table) Settings = table: 52EED720
[19/02/09][11:56:58]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:58]      (table) BorderColor = table: 4FC06298
[19/02/09][11:56:58]      Preventing cycle on table [table: 4FC06298]
[19/02/09][11:56:58]      (number) SettingsRevision = 0
[19/02/09][11:56:58]      (boolean) Duration = true
[19/02/09][11:56:58]      (number) Icon = 7995
[19/02/09][11:56:58]      (boolean) StackCount = true
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (boolean) m_Showing = true
[19/02/09][11:56:58]   (number) m_Id = 1927
[19/02/09][11:56:58]   end
[19/02/09][11:56:58](table) BuffHeadEffectFrame121 = table: 5147CB78
[19/02/09][11:56:58]   (table) AbilityData = table: 5C72BC50
[19/02/09][11:56:58]      (number) Type = 1
[19/02/09][11:56:58]      (number) TimeAdded = 536.50017426815
[19/02/09][11:56:58]      (number) Duration = 30
[19/02/09][11:56:58]      (table) Data = table: 60AADE78
[19/02/09][11:56:58]         (number) iconNum = 5006
[19/02/09][11:56:58]         (table) source = table: 2BC2F8A8
[19/02/09][11:56:58]            (wstring) effectText = Immune to Stagger, Knockdown, Disarm, and Silence effects.
[19/02/09][11:56:58]            (boolean) isHealing = false
[19/02/09][11:56:58]            (number) effectIndex = 2560
[19/02/09][11:56:58]            (boolean) isStatsBuff = false
[19/02/09][11:56:58]            (boolean) isOffensive = false
[19/02/09][11:56:58]            (number) _enemyTimeout = 562.82791291364
[19/02/09][11:56:58]            (number) stackCount = 1
[19/02/09][11:56:58]            (boolean) permanentUntilDispelled = false
[19/02/09][11:56:58]            (boolean) isCasterDispellable = false
[19/02/09][11:56:58]            (number) _enemyDuration = 30
[19/02/09][11:56:58]            (number) iconNum = 5006
[19/02/09][11:56:58]            (boolean) _enemy = true
[19/02/09][11:56:58]            (boolean) isDebuff = false
[19/02/09][11:56:58]            (boolean) isDefensive = true
[19/02/09][11:56:58]            (wstring) _enemyName = unstoppable
[19/02/09][11:56:58]            (number) duration = 30
[19/02/09][11:56:58]            (number) trackerPriority = 100
[19/02/09][11:56:58]            (boolean) isDamaging = false
[19/02/09][11:56:58]            (number) abilityId = 402
[19/02/09][11:56:58]            (wstring) name = Unstoppable
[19/02/09][11:56:58]            (wstring) _enemyEffectText = immune to stagger, knockdown, disarm, and silence effects.
[19/02/09][11:56:58]            (boolean) isBuff = false
[19/02/09][11:56:58]            (boolean) castByPlayer = false
[19/02/09][11:56:58]            (boolean) isGranted = false
[19/02/09][11:56:58]            (boolean) isPassive = false
[19/02/09][11:56:58]            end
[19/02/09][11:56:58]         (table) color = table: 4FA0F4C0
[19/02/09][11:56:58]         Preventing cycle on table [table: 4FA0F4C0]
[19/02/09][11:56:58]         (number) duration = 30
[19/02/09][11:56:58]         (number) abilityId = 402
[19/02/09][11:56:58]         (wstring) name = Unstoppable
[19/02/09][11:56:58]         (number) stackCount = 1
[19/02/09][11:56:58]         (boolean) castByPlayer = false
[19/02/09][11:56:58]         (boolean) permanentUntilDispelled = false
[19/02/09][11:56:58]         end
[19/02/09][11:56:58]      (number) Index = 2560
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) StatusBar = table: 57EBC120
[19/02/09][11:56:58]      (boolean) Visible = false
[19/02/09][11:56:58]      (number) Type = 0
[19/02/09][11:56:58]      (number) Height = 0
[19/02/09][11:56:58]      (number) Value = 0
[19/02/09][11:56:58]      (number) Max = 30
[19/02/09][11:56:58]      (number) Width = 0
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (table) Values = table: 58FFCE50
[19/02/09][11:56:58]      (number) Stacks = 0
[19/02/09][11:56:58]      (string) Duration = 18s
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (number) Alpha = 1
[19/02/09][11:56:58]   (string) m_Name = BuffHeadEffectFrame121
[19/02/09][11:56:58]   (table) Layout = table: 608A9C68
[19/02/09][11:56:58]      (number) Scale = 1
[19/02/09][11:56:58]      (boolean) Name = false
[19/02/09][11:56:58]      (table) Settings = table: 52EED720
[19/02/09][11:56:58]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:58]      (table) BorderColor = table: 4FA0F4C0
[19/02/09][11:56:58]      Preventing cycle on table [table: 4FA0F4C0]
[19/02/09][11:56:58]      (number) SettingsRevision = 0
[19/02/09][11:56:58]      (boolean) Duration = true
[19/02/09][11:56:58]      (number) Icon = 5006
[19/02/09][11:56:58]      (boolean) StackCount = true
[19/02/09][11:56:58]      end
[19/02/09][11:56:58]   (boolean) m_Showing = false
[19/02/09][11:56:58]   (number) m_Id = 1923
[19/02/09][11:56:58]   end
[19/02/09][11:56:59](table) BuffHeadEffectFrame118 = table: 609B6008
[19/02/09][11:56:59]   (table) AbilityData = table: 21E079B0
[19/02/09][11:56:59]      (number) Type = 2
[19/02/09][11:56:59]      (number) TimeAdded = 529.92243554536
[19/02/09][11:56:59]      (number) Duration = 21
[19/02/09][11:56:59]      (table) Data = table: 5877FDF0
[19/02/09][11:56:59]         (number) iconNum = 4604
[19/02/09][11:56:59]         (table) source = table: 5C818B20
[19/02/09][11:56:59]            (boolean) _enemy = true
[19/02/09][11:56:59]            (number) _enemyDuration = 21
[19/02/09][11:56:59]            (wstring) effectText = Corporeal resistance reduced by 359.
[19/02/09][11:56:59]            (number) typeColorRed = 184
[19/02/09][11:56:59]            (number) effectIndex = 2304
[19/02/09][11:56:59]            (boolean) isStatsBuff = false
[19/02/09][11:56:59]            (boolean) isOffensive = false
[19/02/09][11:56:59]            (number) _enemyTimeout = 547.25017419085
[19/02/09][11:56:59]            (boolean) isBuff = false
[19/02/09][11:56:59]            (number) stackCount = 1
[19/02/09][11:56:59]            (wstring) _enemyName = acid bomb
[19/02/09][11:56:59]            (boolean) permanentUntilDispelled = false
[19/02/09][11:56:59]            (boolean) isCasterDispellable = false
[19/02/09][11:56:59]            (number) duration = 21
[19/02/09][11:56:59]            (number) iconNum = 4604
[19/02/09][11:56:59]            (number) typeColorBlue = 9
[19/02/09][11:56:59]            (boolean) isDebuff = true
[19/02/09][11:56:59]            (boolean) isHex = true
[19/02/09][11:56:59]            (boolean) isDefensive = true
[19/02/09][11:56:59]            (boolean) isHealing = false
[19/02/09][11:56:59]            (number) trackerPriority = 0
[19/02/09][11:56:59]            (boolean) isDamaging = true
[19/02/09][11:56:59]            (number) abilityId = 1514
[19/02/09][11:56:59]            (wstring) name = Acid Bomb
[19/02/09][11:56:59]            (wstring) _enemyEffectText = corporeal resistance reduced by 359.
[19/02/09][11:56:59]            (number) typeColorGreen = 0
[19/02/09][11:56:59]            (boolean) castByPlayer = false
[19/02/09][11:56:59]            (boolean) isGranted = false
[19/02/09][11:56:59]            (boolean) isPassive = false
[19/02/09][11:56:59]            end
[19/02/09][11:56:59]         (table) color = table: 1F99FDD0
[19/02/09][11:56:59]            (number) b = 9
[19/02/09][11:56:59]            (number) g = 0
[19/02/09][11:56:59]            (number) r = 184
[19/02/09][11:56:59]            end
[19/02/09][11:56:59]         (number) duration = 21
[19/02/09][11:56:59]         (number) abilityId = 1514
[19/02/09][11:56:59]         (wstring) name = Acid Bomb
[19/02/09][11:56:59]         (number) stackCount = 1
[19/02/09][11:56:59]         (boolean) castByPlayer = false
[19/02/09][11:56:59]         (boolean) permanentUntilDispelled = false
[19/02/09][11:56:59]         end
[19/02/09][11:56:59]      (number) Index = 2304
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (table) StatusBar = table: 60CFC1B0
[19/02/09][11:56:59]      (boolean) Visible = false
[19/02/09][11:56:59]      (number) Type = 0
[19/02/09][11:56:59]      (number) Height = 0
[19/02/09][11:56:59]      (number) Value = 0
[19/02/09][11:56:59]      (number) Max = 0
[19/02/09][11:56:59]      (number) Width = 0
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (table) Values = table: 57ABFF68
[19/02/09][11:56:59]      (number) Stacks = 0
[19/02/09][11:56:59]      (string) Duration = 2s
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (number) Alpha = 0.1
[19/02/09][11:56:59]   (string) m_Name = BuffHeadEffectFrame118
[19/02/09][11:56:59]   (table) Layout = table: 61E95FE8
[19/02/09][11:56:59]      (number) Scale = 1
[19/02/09][11:56:59]      (boolean) Name = false
[19/02/09][11:56:59]      (table) Settings = table: 52EED720
[19/02/09][11:56:59]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:59]      (table) BorderColor = table: 1F99FDD0
[19/02/09][11:56:59]      Preventing cycle on table [table: 1F99FDD0]
[19/02/09][11:56:59]      (number) SettingsRevision = 0
[19/02/09][11:56:59]      (boolean) Duration = true
[19/02/09][11:56:59]      (number) Icon = 4604
[19/02/09][11:56:59]      (boolean) StackCount = true
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (boolean) m_Showing = false
[19/02/09][11:56:59]   (number) m_Id = 1912
[19/02/09][11:56:59]   end
[19/02/09][11:56:59](table) BuffHeadEffectFrame117 = table: 5B3AF190
[19/02/09][11:56:59]   (table) AbilityData = table: 632E77F0
[19/02/09][11:56:59]      (number) Type = 1
[19/02/09][11:56:59]      (number) TimeAdded = 529.13558877259
[19/02/09][11:56:59]      (number) Duration = 0
[19/02/09][11:56:59]      (table) Data = table: 27A0F100
[19/02/09][11:56:59]         (number) iconNum = 20230
[19/02/09][11:56:59]         (table) source = table: 64634010
[19/02/09][11:56:59]            (wstring) effectText = Movement speed increased by 60%.
[19/02/09][11:56:59]            (boolean) isHealing = false
[19/02/09][11:56:59]            (number) effectIndex = 3328
[19/02/09][11:56:59]            (boolean) isStatsBuff = false
[19/02/09][11:56:59]            (boolean) isOffensive = false
[19/02/09][11:56:59]            (number) stackCount = 1
[19/02/09][11:56:59]            (boolean) permanentUntilDispelled = true
[19/02/09][11:56:59]            (boolean) isCasterDispellable = true
[19/02/09][11:56:59]            (number) iconNum = 20230
[19/02/09][11:56:59]            (boolean) isDebuff = false
[19/02/09][11:56:59]            (number) duration = 0
[19/02/09][11:56:59]            (number) trackerPriority = 0
[19/02/09][11:56:59]            (boolean) isDamaging = false
[19/02/09][11:56:59]            (number) abilityId = 14809
[19/02/09][11:56:59]            (wstring) name = Summon Mount
[19/02/09][11:56:59]            (boolean) isDefensive = false
[19/02/09][11:56:59]            (boolean) isBuff = true
[19/02/09][11:56:59]            (boolean) castByPlayer = false
[19/02/09][11:56:59]            (boolean) isGranted = true
[19/02/09][11:56:59]            (boolean) isPassive = false
[19/02/09][11:56:59]            end
[19/02/09][11:56:59]         (table) color = table: 4FA105D0
[19/02/09][11:56:59]         Preventing cycle on table [table: 4FA105D0]
[19/02/09][11:56:59]         (number) duration = 0
[19/02/09][11:56:59]         (number) abilityId = 14809
[19/02/09][11:56:59]         (wstring) name = Summon Mount
[19/02/09][11:56:59]         (number) stackCount = 1
[19/02/09][11:56:59]         (boolean) castByPlayer = false
[19/02/09][11:56:59]         (boolean) permanentUntilDispelled = true
[19/02/09][11:56:59]         end
[19/02/09][11:56:59]      (number) Index = 3328
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (table) StatusBar = table: 1E14CE18
[19/02/09][11:56:59]      (boolean) Visible = false
[19/02/09][11:56:59]      (number) Type = 0
[19/02/09][11:56:59]      (number) Height = 0
[19/02/09][11:56:59]      (number) Value = 0
[19/02/09][11:56:59]      (number) Max = 0
[19/02/09][11:56:59]      (number) Width = 0
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (table) Values = table: 50C56568
[19/02/09][11:56:59]      (number) Stacks = 0
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (number) Alpha = 1
[19/02/09][11:56:59]   (string) m_Name = BuffHeadEffectFrame117
[19/02/09][11:56:59]   (table) Layout = table: 5C129B50
[19/02/09][11:56:59]      (number) Scale = 1
[19/02/09][11:56:59]      (boolean) Name = false
[19/02/09][11:56:59]      (table) Settings = table: 52EED720
[19/02/09][11:56:59]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:59]      (table) BorderColor = table: 4FA105D0
[19/02/09][11:56:59]      Preventing cycle on table [table: 4FA105D0]
[19/02/09][11:56:59]      (number) SettingsRevision = 0
[19/02/09][11:56:59]      (boolean) Duration = true
[19/02/09][11:56:59]      (number) Icon = 20230
[19/02/09][11:56:59]      (boolean) StackCount = true
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (boolean) m_Showing = true
[19/02/09][11:56:59]   (number) m_Id = 1907
[19/02/09][11:56:59]   end
[19/02/09][11:56:59](table) BuffHeadEffectFrame116 = table: 57181238
[19/02/09][11:56:59]   (table) AbilityData = table: 1F386378
[19/02/09][11:56:59]      (number) Type = 1
[19/02/09][11:56:59]      (number) TimeAdded = 529.13558877259
[19/02/09][11:56:59]      (number) Duration = 0
[19/02/09][11:56:59]      (table) Data = table: 5B703CA8
[19/02/09][11:56:59]         (number) iconNum = 7917
[19/02/09][11:56:59]         (table) source = table: 60528A78
[19/02/09][11:56:59]            (wstring) effectText = Armor increased by 627
[19/02/09][11:56:59]            (boolean) isHealing = false
[19/02/09][11:56:59]            (number) effectIndex = 2816
[19/02/09][11:56:59]            (boolean) isStatsBuff = false
[19/02/09][11:56:59]            (boolean) isOffensive = true
[19/02/09][11:56:59]            (number) stackCount = 1
[19/02/09][11:56:59]            (boolean) permanentUntilDispelled = true
[19/02/09][11:56:59]            (boolean) isCasterDispellable = false
[19/02/09][11:56:59]            (number) iconNum = 7917
[19/02/09][11:56:59]            (boolean) isDebuff = false
[19/02/09][11:56:59]            (number) duration = 0
[19/02/09][11:56:59]            (number) trackerPriority = 0
[19/02/09][11:56:59]            (boolean) isDamaging = false
[19/02/09][11:56:59]            (number) abilityId = 8242
[19/02/09][11:56:59]            (wstring) name = Prayer of Absolution
[19/02/09][11:56:59]            (boolean) isDefensive = true
[19/02/09][11:56:59]            (boolean) isBuff = true
[19/02/09][11:56:59]            (boolean) castByPlayer = false
[19/02/09][11:56:59]            (boolean) isGranted = false
[19/02/09][11:56:59]            (boolean) isPassive = false
[19/02/09][11:56:59]            end
[19/02/09][11:56:59]         (table) color = table: 4FA105D0
[19/02/09][11:56:59]         Preventing cycle on table [table: 4FA105D0]
[19/02/09][11:56:59]         (number) duration = 0
[19/02/09][11:56:59]         (number) abilityId = 8242
[19/02/09][11:56:59]         (wstring) name = Prayer of Absolution
[19/02/09][11:56:59]         (number) stackCount = 1
[19/02/09][11:56:59]         (boolean) castByPlayer = false
[19/02/09][11:56:59]         (boolean) permanentUntilDispelled = true
[19/02/09][11:56:59]         end
[19/02/09][11:56:59]      (number) Index = 2816
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (table) StatusBar = table: 21DD24B0
[19/02/09][11:56:59]      (boolean) Visible = false
[19/02/09][11:56:59]      (number) Type = 0
[19/02/09][11:56:59]      (number) Height = 0
[19/02/09][11:56:59]      (number) Value = 0
[19/02/09][11:56:59]      (number) Max = 0
[19/02/09][11:56:59]      (number) Width = 0
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (table) Values = table: 57181260
[19/02/09][11:56:59]      (number) Stacks = 0
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (number) Alpha = 1
[19/02/09][11:56:59]   (string) m_Name = BuffHeadEffectFrame116
[19/02/09][11:56:59]   (table) Layout = table: 2956DEB8
[19/02/09][11:56:59]      (number) Scale = 1
[19/02/09][11:56:59]      (boolean) Name = false
[19/02/09][11:56:59]      (table) Settings = table: 52EED720
[19/02/09][11:56:59]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:59]      (table) BorderColor = table: 4FA105D0
[19/02/09][11:56:59]      Preventing cycle on table [table: 4FA105D0]
[19/02/09][11:56:59]      (number) SettingsRevision = 0
[19/02/09][11:56:59]      (boolean) Duration = true
[19/02/09][11:56:59]      (number) Icon = 7917
[19/02/09][11:56:59]      (boolean) StackCount = true
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (boolean) m_Showing = true
[19/02/09][11:56:59]   (number) m_Id = 1906
[19/02/09][11:56:59]   end
[19/02/09][11:56:59](table) BuffHeadEffectFrame115 = table: 595659B0
[19/02/09][11:56:59]   (table) AbilityData = table: 5C410930
[19/02/09][11:56:59]      (number) Type = 1
[19/02/09][11:56:59]      (number) TimeAdded = 529.13558877259
[19/02/09][11:56:59]      (number) Duration = 0
[19/02/09][11:56:59]      (table) Data = table: 28F8FA20
[19/02/09][11:56:59]         (number) iconNum = 2456
[19/02/09][11:56:59]         (table) source = table: 5011EDE8
[19/02/09][11:56:59]            (wstring) effectText = Experience gains increased by 100%
Experience bonus increased by an additional 50% near Battlefield Objectives and Keeps!
Renown gained increased by 150% near Battlefield Objectives and Keeps!
[19/02/09][11:56:59]            (boolean) isHealing = false
[19/02/09][11:56:59]            (number) effectIndex = 3072
[19/02/09][11:56:59]            (boolean) isStatsBuff = false
[19/02/09][11:56:59]            (boolean) isOffensive = false
[19/02/09][11:56:59]            (number) stackCount = 1
[19/02/09][11:56:59]            (boolean) permanentUntilDispelled = true
[19/02/09][11:56:59]            (boolean) isCasterDispellable = false
[19/02/09][11:56:59]            (number) iconNum = 2456
[19/02/09][11:56:59]            (boolean) isDebuff = false
[19/02/09][11:56:59]            (number) duration = 0
[19/02/09][11:56:59]            (number) trackerPriority = 0
[19/02/09][11:56:59]            (boolean) isDamaging = false
[19/02/09][11:56:59]            (number) abilityId = 14318
[19/02/09][11:56:59]            (wstring) name = Field of Glory
[19/02/09][11:56:59]            (boolean) isDefensive = true
[19/02/09][11:56:59]            (boolean) isBuff = false
[19/02/09][11:56:59]            (boolean) castByPlayer = false
[19/02/09][11:56:59]            (boolean) isGranted = false
[19/02/09][11:56:59]            (boolean) isPassive = false
[19/02/09][11:56:59]            end
[19/02/09][11:56:59]         (table) color = table: 4FA0F4C0
[19/02/09][11:56:59]         Preventing cycle on table [table: 4FA0F4C0]
[19/02/09][11:56:59]         (number) duration = 0
[19/02/09][11:56:59]         (number) abilityId = 14318
[19/02/09][11:56:59]         (wstring) name = Field of Glory
[19/02/09][11:56:59]         (number) stackCount = 1
[19/02/09][11:56:59]         (boolean) castByPlayer = false
[19/02/09][11:56:59]         (boolean) permanentUntilDispelled = true
[19/02/09][11:56:59]         end
[19/02/09][11:56:59]      (number) Index = 3072
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (table) StatusBar = table: 578C1D30
[19/02/09][11:56:59]      (boolean) Visible = false
[19/02/09][11:56:59]      (number) Type = 0
[19/02/09][11:56:59]      (number) Height = 0
[19/02/09][11:56:59]      (number) Value = 0
[19/02/09][11:56:59]      (number) Max = 0
[19/02/09][11:56:59]      (number) Width = 0
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (table) Values = table: 5A977DC0
[19/02/09][11:56:59]      (number) Stacks = 0
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (number) Alpha = 1
[19/02/09][11:56:59]   (string) m_Name = BuffHeadEffectFrame115
[19/02/09][11:56:59]   (table) Layout = table: 5B7AB558
[19/02/09][11:56:59]      (number) Scale = 1
[19/02/09][11:56:59]      (boolean) Name = false
[19/02/09][11:56:59]      (table) Settings = table: 52EED720
[19/02/09][11:56:59]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:59]      (table) BorderColor = table: 4FA0F4C0
[19/02/09][11:56:59]      Preventing cycle on table [table: 4FA0F4C0]
[19/02/09][11:56:59]      (number) SettingsRevision = 0
[19/02/09][11:56:59]      (boolean) Duration = true
[19/02/09][11:56:59]      (number) Icon = 2456
[19/02/09][11:56:59]      (boolean) StackCount = true
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (boolean) m_Showing = true
[19/02/09][11:56:59]   (number) m_Id = 1905
[19/02/09][11:56:59]   end
[19/02/09][11:56:59](table) BuffHeadEffectFrame114 = table: 2938AC38
[19/02/09][11:56:59]   (table) AbilityData = table: 4F772E40
[19/02/09][11:56:59]      (number) Type = 1
[19/02/09][11:56:59]      (number) TimeAdded = 515.76178541034
[19/02/09][11:56:59]      (number) Duration = 0
[19/02/09][11:56:59]      (table) Data = table: 5CB5DB98
[19/02/09][11:56:59]         (number) iconNum = 2456
[19/02/09][11:56:59]         (table) source = table: 5B582CD8
[19/02/09][11:56:59]            (wstring) effectText = Experience gains increased by 100%
Experience bonus increased by an additional 50% near Battlefield Objectives and Keeps!
Renown gained increased by 150% near Battlefield Objectives and Keeps!
[19/02/09][11:56:59]            (boolean) isHealing = false
[19/02/09][11:56:59]            (number) effectIndex = 2560
[19/02/09][11:56:59]            (boolean) isStatsBuff = false
[19/02/09][11:56:59]            (boolean) isOffensive = false
[19/02/09][11:56:59]            (number) _enemyTimeout = 512.08952405583
[19/02/09][11:56:59]            (number) stackCount = 1
[19/02/09][11:56:59]            (boolean) permanentUntilDispelled = true
[19/02/09][11:56:59]            (boolean) isCasterDispellable = false
[19/02/09][11:56:59]            (number) _enemyDuration = 0
[19/02/09][11:56:59]            (number) iconNum = 2456
[19/02/09][11:56:59]            (boolean) _enemy = true
[19/02/09][11:56:59]            (boolean) isDebuff = false
[19/02/09][11:56:59]            (boolean) isDefensive = true
[19/02/09][11:56:59]            (wstring) _enemyName = field of glory
[19/02/09][11:56:59]            (number) duration = 0
[19/02/09][11:56:59]            (number) trackerPriority = 0
[19/02/09][11:56:59]            (boolean) isDamaging = false
[19/02/09][11:56:59]            (number) abilityId = 14318
[19/02/09][11:56:59]            (wstring) name = Field of Glory
[19/02/09][11:56:59]            (wstring) _enemyEffectText = experience gains increased by 100%
experience bonus increased by an additional 50% near battlefield objectives and keeps!
renown gained increased by 150% near battlefield objectives and keeps!
[19/02/09][11:56:59]            (boolean) isBuff = false
[19/02/09][11:56:59]            (boolean) castByPlayer = true
[19/02/09][11:56:59]            (boolean) isGranted = false
[19/02/09][11:56:59]            (boolean) isPassive = false
[19/02/09][11:56:59]            end
[19/02/09][11:56:59]         (table) color = table: 4FA0F4C0
[19/02/09][11:56:59]         Preventing cycle on table [table: 4FA0F4C0]
[19/02/09][11:56:59]         (number) duration = 0
[19/02/09][11:56:59]         (number) abilityId = 14318
[19/02/09][11:56:59]         (wstring) name = Field of Glory
[19/02/09][11:56:59]         (number) stackCount = 1
[19/02/09][11:56:59]         (boolean) castByPlayer = true
[19/02/09][11:56:59]         (boolean) permanentUntilDispelled = true
[19/02/09][11:56:59]         end
[19/02/09][11:56:59]      (number) Index = 2560
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (table) StatusBar = table: 607F7438
[19/02/09][11:56:59]      (boolean) Visible = false
[19/02/09][11:56:59]      (number) Type = 0
[19/02/09][11:56:59]      (number) Height = 0
[19/02/09][11:56:59]      (number) Value = 0
[19/02/09][11:56:59]      (number) Max = 0
[19/02/09][11:56:59]      (number) Width = 0
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (table) Values = table: 2938AC60
[19/02/09][11:56:59]      (number) Stacks = 0
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (number) Alpha = 1
[19/02/09][11:56:59]   (string) m_Name = BuffHeadEffectFrame114
[19/02/09][11:56:59]   (table) Layout = table: 5E127D20
[19/02/09][11:56:59]      (number) Scale = 1
[19/02/09][11:56:59]      (boolean) Name = false
[19/02/09][11:56:59]      (table) Settings = table: 52EED720
[19/02/09][11:56:59]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:59]      (table) BorderColor = table: 4FA0F4C0
[19/02/09][11:56:59]      Preventing cycle on table [table: 4FA0F4C0]
[19/02/09][11:56:59]      (number) SettingsRevision = 0
[19/02/09][11:56:59]      (boolean) Duration = true
[19/02/09][11:56:59]      (number) Icon = 2456
[19/02/09][11:56:59]      (boolean) StackCount = true
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (boolean) m_Showing = false
[19/02/09][11:56:59]   (number) m_Id = 1889
[19/02/09][11:56:59]   end
[19/02/09][11:56:59](table) BuffHeadEffectFrame113 = table: 2B1A7D28
[19/02/09][11:56:59]   (table) AbilityData = table: 2BB971C8
[19/02/09][11:56:59]      (number) Type = 1
[19/02/09][11:56:59]      (number) TimeAdded = 582.35244594142
[19/02/09][11:56:59]      (number) Duration = 5
[19/02/09][11:56:59]      (table) Data = table: 634518E0
[19/02/09][11:56:59]         (number) iconNum = 22702
[19/02/09][11:56:59]         (table) source = table: 1D1D3BD8
[19/02/09][11:56:59]            (wstring) effectText = Absorbing up to 358 damage.
[19/02/09][11:56:59]            (boolean) isHealing = false
[19/02/09][11:56:59]            (number) effectIndex = 3072
[19/02/09][11:56:59]            (boolean) isStatsBuff = false
[19/02/09][11:56:59]            (boolean) isOffensive = false
[19/02/09][11:56:59]            (number) _enemyTimeout = 583.6801845869
[19/02/09][11:56:59]            (number) stackCount = 1
[19/02/09][11:56:59]            (boolean) permanentUntilDispelled = false
[19/02/09][11:56:59]            (boolean) isCasterDispellable = false
[19/02/09][11:56:59]            (number) _enemyDuration = 5
[19/02/09][11:56:59]            (number) iconNum = 22702
[19/02/09][11:56:59]            (boolean) _enemy = true
[19/02/09][11:56:59]            (boolean) isDebuff = false
[19/02/09][11:56:59]            (boolean) isDefensive = true
[19/02/09][11:56:59]            (wstring) _enemyName = tapping the dark
[19/02/09][11:56:59]            (number) duration = 5
[19/02/09][11:56:59]            (number) trackerPriority = 0
[19/02/09][11:56:59]            (boolean) isDamaging = false
[19/02/09][11:56:59]            (number) abilityId = 3425
[19/02/09][11:56:59]            (wstring) name = Tapping The Dark
[19/02/09][11:56:59]            (wstring) _enemyEffectText = absorbing up to 358 damage.
[19/02/09][11:56:59]            (boolean) isBuff = true
[19/02/09][11:56:59]            (boolean) castByPlayer = true
[19/02/09][11:56:59]            (boolean) isGranted = false
[19/02/09][11:56:59]            (boolean) isPassive = false
[19/02/09][11:56:59]            end
[19/02/09][11:56:59]         (table) color = table: 4FA105D0
[19/02/09][11:56:59]         Preventing cycle on table [table: 4FA105D0]
[19/02/09][11:56:59]         (number) duration = 5
[19/02/09][11:56:59]         (number) abilityId = 3425
[19/02/09][11:56:59]         (wstring) name = Tapping The Dark
[19/02/09][11:56:59]         (number) stackCount = 1
[19/02/09][11:56:59]         (boolean) castByPlayer = true
[19/02/09][11:56:59]         (boolean) permanentUntilDispelled = false
[19/02/09][11:56:59]         end
[19/02/09][11:56:59]      (number) Index = 3072
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (table) StatusBar = table: 1E32C7E0
[19/02/09][11:56:59]      (boolean) Visible = false
[19/02/09][11:56:59]      (number) Type = 0
[19/02/09][11:56:59]      (number) Height = 0
[19/02/09][11:56:59]      (number) Value = 0
[19/02/09][11:56:59]      (number) Max = 5
[19/02/09][11:56:59]      (number) Width = 0
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (table) Values = table: 642B3D48
[19/02/09][11:56:59]      (string) Duration = 0.2s
[19/02/09][11:56:59]      (number) Stacks = 0
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (number) Alpha = 0.1
[19/02/09][11:56:59]   (string) m_Name = BuffHeadEffectFrame113
[19/02/09][11:56:59]   (table) Layout = table: 58FA0D70
[19/02/09][11:56:59]      (number) Scale = 1
[19/02/09][11:56:59]      (boolean) Name = false
[19/02/09][11:56:59]      (table) Settings = table: 52EED720
[19/02/09][11:56:59]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:59]      (table) BorderColor = table: 4FA105D0
[19/02/09][11:56:59]      Preventing cycle on table [table: 4FA105D0]
[19/02/09][11:56:59]      (number) SettingsRevision = 0
[19/02/09][11:56:59]      (boolean) Duration = true
[19/02/09][11:56:59]      (number) Icon = 22702
[19/02/09][11:56:59]      (boolean) StackCount = true
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (boolean) m_Showing = false
[19/02/09][11:56:59]   (number) m_Id = 1888
[19/02/09][11:56:59]   end
[19/02/09][11:56:59](table) BuffHeadEffectFrame124 = table: 637C2A68
[19/02/09][11:56:59]   (table) AbilityData = table: 58A7CE48
[19/02/09][11:56:59]      (number) Type = 1
[19/02/09][11:56:59]      (number) TimeAdded = 569.29663188569
[19/02/09][11:56:59]      (number) Duration = 0
[19/02/09][11:56:59]      (table) Data = table: 5E1CA8D0
[19/02/09][11:56:59]         (number) iconNum = 23177
[19/02/09][11:56:59]         (table) source = table: 5BCC6008
[19/02/09][11:56:59]            (wstring) effectText = Your Realm has waged war against a larger army! You will receive increased reward for your actions. Does not apply to monster or NPC kills.
Experience gains increased by 40%
Renown gains increased by 40%
Influence gains increased by 40%
[19/02/09][11:56:59]            (boolean) isHealing = false
[19/02/09][11:56:59]            (number) effectIndex = 2048
[19/02/09][11:56:59]            (boolean) isStatsBuff = false
[19/02/09][11:56:59]            (boolean) isOffensive = false
[19/02/09][11:56:59]            (number) _enemyTimeout = 565.62437053118
[19/02/09][11:56:59]            (number) stackCount = 1
[19/02/09][11:56:59]            (boolean) permanentUntilDispelled = true
[19/02/09][11:56:59]            (boolean) isCasterDispellable = false
[19/02/09][11:56:59]            (number) _enemyDuration = 0
[19/02/09][11:56:59]            (number) iconNum = 23177
[19/02/09][11:56:59]            (boolean) _enemy = true
[19/02/09][11:56:59]            (boolean) isDebuff = false
[19/02/09][11:56:59]            (boolean) isDefensive = false
[19/02/09][11:56:59]            (wstring) _enemyName = against all odds
[19/02/09][11:56:59]            (number) duration = 0
[19/02/09][11:56:59]            (number) trackerPriority = 0
[19/02/09][11:56:59]            (boolean) isDamaging = false
[19/02/09][11:56:59]            (number) abilityId = 24658
[19/02/09][11:56:59]            (wstring) name = Against All Odds
[19/02/09][11:56:59]            (wstring) _enemyEffectText = your realm has waged war against a larger army! you will receive increased reward for your actions. does not apply to monster or npc kills.
experience gains increased by 40%
renown gains increased by 40%
influence gains increased by 40%
[19/02/09][11:56:59]            (boolean) isBuff = true
[19/02/09][11:56:59]            (boolean) castByPlayer = false
[19/02/09][11:56:59]            (boolean) isGranted = false
[19/02/09][11:56:59]            (boolean) isPassive = false
[19/02/09][11:56:59]            end
[19/02/09][11:56:59]         (table) color = table: 4FA105D0
[19/02/09][11:56:59]         Preventing cycle on table [table: 4FA105D0]
[19/02/09][11:56:59]         (number) duration = 0
[19/02/09][11:56:59]         (number) abilityId = 24658
[19/02/09][11:56:59]         (wstring) name = Against All Odds
[19/02/09][11:56:59]         (number) stackCount = 1
[19/02/09][11:56:59]         (boolean) castByPlayer = false
[19/02/09][11:56:59]         (boolean) permanentUntilDispelled = true
[19/02/09][11:56:59]         end
[19/02/09][11:56:59]      (number) Index = 2048
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (table) StatusBar = table: 5857A4E8
[19/02/09][11:56:59]      (boolean) Visible = false
[19/02/09][11:56:59]      (number) Type = 0
[19/02/09][11:56:59]      (number) Height = 0
[19/02/09][11:56:59]      (number) Value = 0
[19/02/09][11:56:59]      (number) Max = 0
[19/02/09][11:56:59]      (number) Width = 0
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (table) Values = table: 1FA46790
[19/02/09][11:56:59]      (number) Stacks = 0
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (number) Alpha = 1
[19/02/09][11:56:59]   (string) m_Name = BuffHeadEffectFrame124
[19/02/09][11:56:59]   (table) Layout = table: 1C7CEE58
[19/02/09][11:56:59]      (number) Scale = 1
[19/02/09][11:56:59]      (boolean) Name = false
[19/02/09][11:56:59]      (table) Settings = table: 52EED720
[19/02/09][11:56:59]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:56:59]      (table) BorderColor = table: 4FA105D0
[19/02/09][11:56:59]      Preventing cycle on table [table: 4FA105D0]
[19/02/09][11:56:59]      (number) SettingsRevision = 0
[19/02/09][11:56:59]      (boolean) Duration = true
[19/02/09][11:56:59]      (number) Icon = 23177
[19/02/09][11:56:59]      (boolean) StackCount = true
[19/02/09][11:56:59]      end
[19/02/09][11:56:59]   (boolean) m_Showing = false
[19/02/09][11:56:59]   (number) m_Id = 1926
[19/02/09][11:56:59]   end
[19/02/09][11:57:00](table) BuffHeadEffectFrame135 = table: 1F568948
[19/02/09][11:57:00]   (table) AbilityData = table: 1D982EF8
[19/02/09][11:57:00]      (number) Type = 2
[19/02/09][11:57:00]      (number) TimeAdded = 543.36738183443
[19/02/09][11:57:00]      (number) Duration = 6
[19/02/09][11:57:00]      (table) Data = table: 1D0A1A28
[19/02/09][11:57:00]         (number) iconNum = 5287
[19/02/09][11:57:00]         (table) source = table: 21F829D0
[19/02/09][11:57:00]            (wstring) effectText = Armor is reduced by 800.
[19/02/09][11:57:00]            (boolean) isHealing = false
[19/02/09][11:57:00]            (number) effectIndex = 2816
[19/02/09][11:57:00]            (boolean) isStatsBuff = false
[19/02/09][11:57:00]            (boolean) isOffensive = false
[19/02/09][11:57:00]            (number) _enemyTimeout = 545.69512047991
[19/02/09][11:57:00]            (number) stackCount = 1
[19/02/09][11:57:00]            (boolean) permanentUntilDispelled = false
[19/02/09][11:57:00]            (boolean) isCasterDispellable = false
[19/02/09][11:57:00]            (number) _enemyDuration = 6
[19/02/09][11:57:00]            (number) iconNum = 5287
[19/02/09][11:57:00]            (boolean) _enemy = true
[19/02/09][11:57:00]            (boolean) isDebuff = true
[19/02/09][11:57:00]            (boolean) isDefensive = true
[19/02/09][11:57:00]            (wstring) _enemyName = dissolve ix
[19/02/09][11:57:00]            (number) duration = 6
[19/02/09][11:57:00]            (number) trackerPriority = 0
[19/02/09][11:57:00]            (boolean) isDamaging = false
[19/02/09][11:57:00]            (number) abilityId = 10577
[19/02/09][11:57:00]            (wstring) name = Dissolve IX
[19/02/09][11:57:00]            (wstring) _enemyEffectText = armor is reduced by 800.
[19/02/09][11:57:00]            (boolean) isBuff = false
[19/02/09][11:57:00]            (boolean) castByPlayer = false
[19/02/09][11:57:00]            (boolean) isGranted = false
[19/02/09][11:57:00]            (boolean) isPassive = false
[19/02/09][11:57:00]            end
[19/02/09][11:57:00]         (table) color = table: 4FA0F410
[19/02/09][11:57:00]         Preventing cycle on table [table: 4FA0F410]
[19/02/09][11:57:00]         (number) duration = 6
[19/02/09][11:57:00]         (number) abilityId = 10577
[19/02/09][11:57:00]         (wstring) name = Dissolve IX
[19/02/09][11:57:00]         (number) stackCount = 1
[19/02/09][11:57:00]         (boolean) castByPlayer = false
[19/02/09][11:57:00]         (boolean) permanentUntilDispelled = false
[19/02/09][11:57:00]         end
[19/02/09][11:57:00]      (number) Index = 2816
[19/02/09][11:57:00]      end
[19/02/09][11:57:00]   (table) StatusBar = table: 5CF4C9D8
[19/02/09][11:57:00]      (boolean) Visible = false
[19/02/09][11:57:00]      (number) Type = 0
[19/02/09][11:57:00]      (number) Height = 0
[19/02/09][11:57:00]      (number) Value = 0
[19/02/09][11:57:00]      (number) Max = 0
[19/02/09][11:57:00]      (number) Width = 0
[19/02/09][11:57:00]      end
[19/02/09][11:57:00]   (table) Values = table: 4EE7B7B0
[19/02/09][11:57:00]      (number) Stacks = 0
[19/02/09][11:57:00]      (string) Duration = 0.4s
[19/02/09][11:57:00]      end
[19/02/09][11:57:00]   (number) Alpha = 0.1
[19/02/09][11:57:00]   (string) m_Name = BuffHeadEffectFrame135
[19/02/09][11:57:00]   (table) Layout = table: 2BC84DA8
[19/02/09][11:57:00]      (number) Scale = 1
[19/02/09][11:57:00]      (boolean) Name = false
[19/02/09][11:57:00]      (table) Settings = table: 52EED720
[19/02/09][11:57:00]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:57:00]      (table) BorderColor = table: 4FA0F410
[19/02/09][11:57:00]      Preventing cycle on table [table: 4FA0F410]
[19/02/09][11:57:00]      (number) SettingsRevision = 0
[19/02/09][11:57:00]      (boolean) Duration = true
[19/02/09][11:57:00]      (number) Icon = 5287
[19/02/09][11:57:00]      (boolean) StackCount = true
[19/02/09][11:57:00]      end
[19/02/09][11:57:00]   (boolean) m_Showing = false
[19/02/09][11:57:00]   (number) m_Id = 1937
[19/02/09][11:57:00]   end
[19/02/09][11:57:00](table) BuffHeadEffectFrame138 = table: 25E5ADE0
[19/02/09][11:57:00]   (table) AbilityData = table: 531EB820
[19/02/09][11:57:00]      (number) Type = 1
[19/02/09][11:57:00]      (number) TimeAdded = 546.34994832892
[19/02/09][11:57:00]      (number) Duration = 11
[19/02/09][11:57:00]      (table) Data = table: 1E098D28
[19/02/09][11:57:00]         (number) iconNum = 5143
[19/02/09][11:57:00]         (table) source = table: 2AF598D0
[19/02/09][11:57:00]            (wstring) effectText = Dodge and Disrupt chances increased by 15%.
[19/02/09][11:57:00]            (boolean) isHealing = false
[19/02/09][11:57:00]            (number) effectIndex = 3840
[19/02/09][11:57:00]            (boolean) isStatsBuff = false
[19/02/09][11:57:00]            (boolean) isOffensive = false
[19/02/09][11:57:00]            (number) _enemyTimeout = 553.67768697441
[19/02/09][11:57:00]            (number) stackCount = 1
[19/02/09][11:57:00]            (boolean) permanentUntilDispelled = false
[19/02/09][11:57:00]            (boolean) isCasterDispellable = false
[19/02/09][11:57:00]            (number) _enemyDuration = 11
[19/02/09][11:57:00]            (number) iconNum = 5143
[19/02/09][11:57:00]            (boolean) _enemy = true
[19/02/09][11:57:00]            (boolean) isDebuff = false
[19/02/09][11:57:00]            (boolean) isDefensive = true
[19/02/09][11:57:00]            (wstring) _enemyName = hold the line!
[19/02/09][11:57:00]            (number) duration = 11
[19/02/09][11:57:00]            (number) trackerPriority = 0
[19/02/09][11:57:00]            (boolean) isDamaging = false
[19/02/09][11:57:00]            (number) abilityId = 8326
[19/02/09][11:57:00]            (wstring) name = Hold The Line!
[19/02/09][11:57:00]            (wstring) _enemyEffectText = dodge and disrupt chances increased by 15%.
[19/02/09][11:57:00]            (boolean) isBuff = true
[19/02/09][11:57:00]            (boolean) castByPlayer = false
[19/02/09][11:57:00]            (boolean) isGranted = false
[19/02/09][11:57:00]            (boolean) isPassive = false
[19/02/09][11:57:00]            end
[19/02/09][11:57:00]         (table) color = table: 4FA105D0
[19/02/09][11:57:00]         Preventing cycle on table [table: 4FA105D0]
[19/02/09][11:57:00]         (number) duration = 11
[19/02/09][11:57:00]         (number) abilityId = 8326
[19/02/09][11:57:00]         (wstring) name = Hold The Line!
[19/02/09][11:57:00]         (number) stackCount = 1
[19/02/09][11:57:00]         (boolean) castByPlayer = false
[19/02/09][11:57:00]         (boolean) permanentUntilDispelled = false
[19/02/09][11:57:00]         end
[19/02/09][11:57:00]      (number) Index = 3840
[19/02/09][11:57:00]      end
[19/02/09][11:57:00]   (table) StatusBar = table: 212DD7D8
[19/02/09][11:57:00]      (boolean) Visible = false
[19/02/09][11:57:00]      (number) Type = 0
[19/02/09][11:57:00]      (number) Height = 0
[19/02/09][11:57:00]      (number) Value = 0
[19/02/09][11:57:00]      (number) Max = 0
[19/02/09][11:57:00]      (number) Width = 0
[19/02/09][11:57:00]      end
[19/02/09][11:57:00]   (table) Values = table: 27A15738
[19/02/09][11:57:00]      (number) Stacks = 0
[19/02/09][11:57:00]      (string) Duration = 9s
[19/02/09][11:57:00]      end
[19/02/09][11:57:00]   (number) Alpha = 1
[19/02/09][11:57:00]   (string) m_Name = BuffHeadEffectFrame138
[19/02/09][11:57:00]   (table) Layout = table: 25162E88
[19/02/09][11:57:00]      (number) Scale = 1
[19/02/09][11:57:00]      (boolean) Name = false
[19/02/09][11:57:00]      (table) Settings = table: 52EED720
[19/02/09][11:57:00]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:57:00]      (table) BorderColor = table: 4FA105D0
[19/02/09][11:57:00]      Preventing cycle on table [table: 4FA105D0]
[19/02/09][11:57:00]      (number) SettingsRevision = 0
[19/02/09][11:57:00]      (boolean) Duration = true
[19/02/09][11:57:00]      (number) Icon = 5143
[19/02/09][11:57:00]      (boolean) StackCount = true
[19/02/09][11:57:00]      end
[19/02/09][11:57:00]   (boolean) m_Showing = false
[19/02/09][11:57:00]   (number) m_Id = 1940
[19/02/09][11:57:00]   end
[19/02/09][11:57:00](table) BuffHeadEffectFrame122 = table: 5AF1B858
[19/02/09][11:57:00]   (table) AbilityData = table: 61E2FC18
[19/02/09][11:57:00]      (number) Type = 1
[19/02/09][11:57:00]      (number) TimeAdded = 547.97375344019
[19/02/09][11:57:00]      (number) Duration = 0
[19/02/09][11:57:00]      (table) Data = table: 5BBF3F28
[19/02/09][11:57:00]         (number) iconNum = 5253
[19/02/09][11:57:00]         (table) source = table: 50237F78
[19/02/09][11:57:00]            (wstring) effectText = All resists decreased by 178.
[19/02/09][11:57:00]            (boolean) isHealing = false
[19/02/09][11:57:00]            (number) effectIndex = 1280
[19/02/09][11:57:00]            (boolean) isStatsBuff = false
[19/02/09][11:57:00]            (boolean) isOffensive = false
[19/02/09][11:57:00]            (number) stackCount = 1
[19/02/09][11:57:00]            (boolean) permanentUntilDispelled = true
[19/02/09][11:57:00]            (boolean) isCasterDispellable = false
[19/02/09][11:57:00]            (number) iconNum = 5253
[19/02/09][11:57:00]            (boolean) isDebuff = false
[19/02/09][11:57:00]            (number) duration = 0
[19/02/09][11:57:00]            (number) trackerPriority = 0
[19/02/09][11:57:00]            (boolean) isDamaging = false
[19/02/09][11:57:00]            (number) abilityId = 8321
[19/02/09][11:57:00]            (wstring) name = Discordant Instability
[19/02/09][11:57:00]            (boolean) isDefensive = false
[19/02/09][11:57:00]            (boolean) isBuff = false
[19/02/09][11:57:00]            (boolean) castByPlayer = false
[19/02/09][11:57:00]            (boolean) isGranted = false
[19/02/09][11:57:00]            (boolean) isPassive = false
[19/02/09][11:57:00]            end
[19/02/09][11:57:00]         (table) color = table: 4FC06298
[19/02/09][11:57:00]         Preventing cycle on table [table: 4FC06298]
[19/02/09][11:57:00]         (number) duration = 0
[19/02/09][11:57:00]         (number) abilityId = 8321
[19/02/09][11:57:00]         (wstring) name = Discordant Instability
[19/02/09][11:57:00]         (number) stackCount = 1
[19/02/09][11:57:00]         (boolean) castByPlayer = false
[19/02/09][11:57:00]         (boolean) permanentUntilDispelled = true
[19/02/09][11:57:00]         end
[19/02/09][11:57:00]      (number) Index = 1280
[19/02/09][11:57:00]      end
[19/02/09][11:57:00]   (table) StatusBar = table: 1E3298F0
[19/02/09][11:57:00]      (boolean) Visible = false
[19/02/09][11:57:00]      (number) Type = 0
[19/02/09][11:57:00]      (number) Height = 0
[19/02/09][11:57:00]      (number) Value = 0
[19/02/09][11:57:00]      (number) Max = 0
[19/02/09][11:57:00]      (number) Width = 0
[19/02/09][11:57:00]      end
[19/02/09][11:57:00]   (table) Values = table: 1DB14E20
[19/02/09][11:57:00]      (number) Stacks = 0
[19/02/09][11:57:00]      end
[19/02/09][11:57:00]   (number) Alpha = 1
[19/02/09][11:57:00]   (string) m_Name = BuffHeadEffectFrame122
[19/02/09][11:57:00]   (table) Layout = table: 27EFFBA8
[19/02/09][11:57:00]      (number) Scale = 1
[19/02/09][11:57:00]      (boolean) Name = false
[19/02/09][11:57:00]      (table) Settings = table: 52EED720
[19/02/09][11:57:00]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:57:00]      (table) BorderColor = table: 4FC06298
[19/02/09][11:57:00]      Preventing cycle on table [table: 4FC06298]
[19/02/09][11:57:00]      (number) SettingsRevision = 0
[19/02/09][11:57:00]      (boolean) Duration = true
[19/02/09][11:57:00]      (number) Icon = 5253
[19/02/09][11:57:00]      (boolean) StackCount = true
[19/02/09][11:57:00]      end
[19/02/09][11:57:00]   (boolean) m_Showing = false
[19/02/09][11:57:00]   (number) m_Id = 1924
[19/02/09][11:57:00]   end
[19/02/09][11:57:01](table) BuffHeadEffectFrame112 = table: 5E19A010
[19/02/09][11:57:01]   (table) AbilityData = table: 1F075B40
[19/02/09][11:57:01]      (number) Type = 2
[19/02/09][11:57:01]      (number) TimeAdded = 548.5925438134
[19/02/09][11:57:01]      (number) Duration = 3
[19/02/09][11:57:01]      (table) Data = table: 1F71B8B0
[19/02/09][11:57:01]         (number) iconNum = 7956
[19/02/09][11:57:01]         (table) source = table: 58DC9830
[19/02/09][11:57:01]            (wstring) effectText = Periodically taking 72 Damage.
[19/02/09][11:57:01]            (boolean) isHealing = false
[19/02/09][11:57:01]            (number) effectIndex = 5120
[19/02/09][11:57:01]            (boolean) isStatsBuff = false
[19/02/09][11:57:01]            (boolean) isOffensive = false
[19/02/09][11:57:01]            (number) _enemyTimeout = 547.92028245889
[19/02/09][11:57:01]            (number) stackCount = 1
[19/02/09][11:57:01]            (boolean) permanentUntilDispelled = false
[19/02/09][11:57:01]            (boolean) isCasterDispellable = false
[19/02/09][11:57:01]            (number) _enemyDuration = 3
[19/02/09][11:57:01]            (number) iconNum = 7956
[19/02/09][11:57:01]            (boolean) _enemy = true
[19/02/09][11:57:01]            (boolean) isDebuff = false
[19/02/09][11:57:01]            (boolean) isDefensive = true
[19/02/09][11:57:01]            (wstring) _enemyName = spreading flames
[19/02/09][11:57:01]            (number) duration = 3
[19/02/09][11:57:01]            (number) trackerPriority = 0
[19/02/09][11:57:01]            (boolean) isDamaging = true
[19/02/09][11:57:01]            (number) abilityId = 3930
[19/02/09][11:57:01]            (wstring) name = Spreading Flames
[19/02/09][11:57:01]            (wstring) _enemyEffectText = periodically taking 72 damage.
[19/02/09][11:57:01]            (boolean) isBuff = false
[19/02/09][11:57:01]            (boolean) castByPlayer = false
[19/02/09][11:57:01]            (boolean) isGranted = false
[19/02/09][11:57:01]            (boolean) isPassive = false
[19/02/09][11:57:01]            end
[19/02/09][11:57:01]         (table) color = table: 4FA10520
[19/02/09][11:57:01]            (number) b = 33
[19/02/09][11:57:01]            (number) g = 64
[19/02/09][11:57:01]            (number) r = 255
[19/02/09][11:57:01]            end
[19/02/09][11:57:01]         (number) duration = 3
[19/02/09][11:57:01]         (number) abilityId = 3930
[19/02/09][11:57:01]         (wstring) name = Spreading Flames
[19/02/09][11:57:01]         (number) stackCount = 1
[19/02/09][11:57:01]         (boolean) castByPlayer = false
[19/02/09][11:57:01]         (boolean) permanentUntilDispelled = false
[19/02/09][11:57:01]         end
[19/02/09][11:57:01]      (number) Index = 5120
[19/02/09][11:57:01]      end
[19/02/09][11:57:01]   (table) StatusBar = table: 5C3E84B0
[19/02/09][11:57:01]      (boolean) Visible = false
[19/02/09][11:57:01]      (number) Type = 0
[19/02/09][11:57:01]      (number) Height = 0
[19/02/09][11:57:01]      (number) Value = 0
[19/02/09][11:57:01]      (number) Max = 3
[19/02/09][11:57:01]      (number) Width = 0
[19/02/09][11:57:01]      end
[19/02/09][11:57:01]   (table) Values = table: 1EC3FCA0
[19/02/09][11:57:01]      (number) Stacks = 0
[19/02/09][11:57:01]      (string) Duration = 2.6s
[19/02/09][11:57:01]      end
[19/02/09][11:57:01]   (number) Alpha = 1
[19/02/09][11:57:01]   (string) m_Name = BuffHeadEffectFrame112
[19/02/09][11:57:01]   (table) Layout = table: 5DFA5740
[19/02/09][11:57:01]      (number) Scale = 1
[19/02/09][11:57:01]      (boolean) Name = false
[19/02/09][11:57:01]      (table) Settings = table: 52EED720
[19/02/09][11:57:01]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:57:01]      (table) BorderColor = table: 4FA10520
[19/02/09][11:57:01]      Preventing cycle on table [table: 4FA10520]
[19/02/09][11:57:01]      (number) SettingsRevision = 0
[19/02/09][11:57:01]      (boolean) Duration = true
[19/02/09][11:57:01]      (number) Icon = 7956
[19/02/09][11:57:01]      (boolean) StackCount = true
[19/02/09][11:57:01]      end
[19/02/09][11:57:01]   (boolean) m_Showing = false
[19/02/09][11:57:01]   (number) m_Id = 1859
[19/02/09][11:57:01]   end
[19/02/09][11:57:01](table) BuffHeadEffectFrame136 = table: 5C164AF0
[19/02/09][11:57:01]Preventing cycle on table [table: 5C164AF0]
[19/02/09][11:57:02](table) BuffHeadEffectFrame123 = table: 57360770
[19/02/09][11:57:02]   (table) AbilityData = table: 5C337AB0
[19/02/09][11:57:02]      (number) Type = 1
[19/02/09][11:57:02]      (number) TimeAdded = 582.35244594142
[19/02/09][11:57:02]      (number) Duration = 10
[19/02/09][11:57:02]      (table) Data = table: 575A5F48
[19/02/09][11:57:02]         (number) iconNum = 5267
[19/02/09][11:57:02]         (table) source = table: 1DA062F0
[19/02/09][11:57:02]            (wstring) effectText = The next ability activation is free.
[19/02/09][11:57:02]            (boolean) isHealing = false
[19/02/09][11:57:02]            (number) effectIndex = 2816
[19/02/09][11:57:02]            (boolean) isStatsBuff = false
[19/02/09][11:57:02]            (boolean) isOffensive = false
[19/02/09][11:57:02]            (number) _enemyTimeout = 588.6801845869
[19/02/09][11:57:02]            (number) stackCount = 1
[19/02/09][11:57:02]            (boolean) permanentUntilDispelled = false
[19/02/09][11:57:02]            (boolean) isCasterDispellable = false
[19/02/09][11:57:02]            (number) _enemyDuration = 10
[19/02/09][11:57:02]            (number) iconNum = 5267
[19/02/09][11:57:02]            (boolean) _enemy = true
[19/02/09][11:57:02]            (boolean) isDebuff = false
[19/02/09][11:57:02]            (boolean) isDefensive = true
[19/02/09][11:57:02]            (wstring) _enemyName = clarity
[19/02/09][11:57:02]            (number) duration = 10
[19/02/09][11:57:02]            (number) trackerPriority = 0
[19/02/09][11:57:02]            (boolean) isDamaging = false
[19/02/09][11:57:02]            (number) abilityId = 10701
[19/02/09][11:57:02]            (wstring) name = Clarity
[19/02/09][11:57:02]            (wstring) _enemyEffectText = the next ability activation is free.
[19/02/09][11:57:02]            (boolean) isBuff = true
[19/02/09][11:57:02]            (boolean) castByPlayer = true
[19/02/09][11:57:02]            (boolean) isGranted = false
[19/02/09][11:57:02]            (boolean) isPassive = false
[19/02/09][11:57:02]            end
[19/02/09][11:57:02]         (table) color = table: 4FA105D0
[19/02/09][11:57:02]         Preventing cycle on table [table: 4FA105D0]
[19/02/09][11:57:02]         (number) duration = 10
[19/02/09][11:57:02]         (number) abilityId = 10701
[19/02/09][11:57:02]         (wstring) name = Clarity
[19/02/09][11:57:02]         (number) stackCount = 1
[19/02/09][11:57:02]         (boolean) castByPlayer = true
[19/02/09][11:57:02]         (boolean) permanentUntilDispelled = false
[19/02/09][11:57:02]         end
[19/02/09][11:57:02]      (number) Index = 2816
[19/02/09][11:57:02]      end
[19/02/09][11:57:02]   (table) StatusBar = table: 5DFBBA30
[19/02/09][11:57:02]      (boolean) Visible = false
[19/02/09][11:57:02]      (number) Type = 0
[19/02/09][11:57:02]      (number) Height = 0
[19/02/09][11:57:02]      (number) Value = 0
[19/02/09][11:57:02]      (number) Max = 10
[19/02/09][11:57:02]      (number) Width = 0
[19/02/09][11:57:02]      end
[19/02/09][11:57:02]   (table) Values = table: 604FEDE0
[19/02/09][11:57:02]      (string) Duration = 9s
[19/02/09][11:57:02]      (number) Stacks = 0
[19/02/09][11:57:02]      end
[19/02/09][11:57:02]   (number) Alpha = 1
[19/02/09][11:57:02]   (string) m_Name = BuffHeadEffectFrame123
[19/02/09][11:57:02]   (table) Layout = table: 6248FE30
[19/02/09][11:57:02]      (number) Scale = 1
[19/02/09][11:57:02]      (boolean) Name = false
[19/02/09][11:57:02]      (table) Settings = table: 52EED720
[19/02/09][11:57:02]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:57:02]      (table) BorderColor = table: 4FA105D0
[19/02/09][11:57:02]      Preventing cycle on table [table: 4FA105D0]
[19/02/09][11:57:02]      (number) SettingsRevision = 0
[19/02/09][11:57:02]      (boolean) Duration = true
[19/02/09][11:57:02]      (number) Icon = 5267
[19/02/09][11:57:02]      (boolean) StackCount = true
[19/02/09][11:57:02]      end
[19/02/09][11:57:02]   (boolean) m_Showing = false
[19/02/09][11:57:02]   (number) m_Id = 1925
[19/02/09][11:57:02]   end
[19/02/09][11:57:02](table) BuffHeadEffectFrame120 = table: 5870F580
[19/02/09][11:57:02]   (table) AbilityData = table: 5BFAF2E0
[19/02/09][11:57:02]      (number) Type = 1
[19/02/09][11:57:02]      (number) TimeAdded = 540.13321698923
[19/02/09][11:57:02]      (number) Duration = 0
[19/02/09][11:57:02]      (table) Data = table: 1F73D3D0
[19/02/09][11:57:02]         (number) iconNum = 2456
[19/02/09][11:57:02]         (table) source = table: 50D91160
[19/02/09][11:57:02]         Preventing cycle on table [table: 50D91160]
[19/02/09][11:57:02]         (table) color = table: 4FA0F4C0
[19/02/09][11:57:02]         Preventing cycle on table [table: 4FA0F4C0]
[19/02/09][11:57:02]         (number) duration = 0
[19/02/09][11:57:02]         (number) abilityId = 14318
[19/02/09][11:57:02]         (wstring) name = Field of Glory
[19/02/09][11:57:02]         (number) stackCount = 1
[19/02/09][11:57:02]         (boolean) castByPlayer = false
[19/02/09][11:57:02]         (boolean) permanentUntilDispelled = true
[19/02/09][11:57:02]         end
[19/02/09][11:57:02]      (number) Index = 1536
[19/02/09][11:57:02]      end
[19/02/09][11:57:02]   (table) StatusBar = table: 5C3D27C8
[19/02/09][11:57:02]      (boolean) Visible = false
[19/02/09][11:57:02]      (number) Type = 0
[19/02/09][11:57:02]      (number) Height = 0
[19/02/09][11:57:02]      (number) Value = 0
[19/02/09][11:57:02]      (number) Max = 0
[19/02/09][11:57:02]      (number) Width = 0
[19/02/09][11:57:02]      end
[19/02/09][11:57:02]   (table) Values = table: 62A30AC0
[19/02/09][11:57:02]      (number) Stacks = 0
[19/02/09][11:57:02]      end
[19/02/09][11:57:02]   (number) Alpha = 1
[19/02/09][11:57:02]   (string) m_Name = BuffHeadEffectFrame120
[19/02/09][11:57:02]   (table) Layout = table: 213DB8A0
[19/02/09][11:57:02]      (number) Scale = 1
[19/02/09][11:57:02]      (boolean) Name = false
[19/02/09][11:57:02]      (table) Settings = table: 52EED720
[19/02/09][11:57:02]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:57:02]      (table) BorderColor = table: 4FA0F4C0
[19/02/09][11:57:02]      Preventing cycle on table [table: 4FA0F4C0]
[19/02/09][11:57:02]      (number) SettingsRevision = 0
[19/02/09][11:57:02]      (boolean) Duration = true
[19/02/09][11:57:02]      (number) Icon = 2456
[19/02/09][11:57:02]      (boolean) StackCount = true
[19/02/09][11:57:02]      end
[19/02/09][11:57:02]   (boolean) m_Showing = false
[19/02/09][11:57:02]   (number) m_Id = 1922
[19/02/09][11:57:02]   end
[19/02/09][11:57:03](table) BuffHeadEffectFrame127 = table: 640A76C8
[19/02/09][11:57:03]   (table) AbilityData = table: 60E612D0
[19/02/09][11:57:03]      (number) Type = 1
[19/02/09][11:57:03]      (number) TimeAdded = 580.88763921242
[19/02/09][11:57:03]      (number) Duration = 5
[19/02/09][11:57:03]      (table) Data = table: 2B81CFA8
[19/02/09][11:57:03]         (number) iconNum = 22702
[19/02/09][11:57:03]         (table) source = table: 1E72BE50
[19/02/09][11:57:03]            (wstring) effectText = Absorbing up to 358 damage.
[19/02/09][11:57:03]            (boolean) isHealing = false
[19/02/09][11:57:03]            (number) effectIndex = 3072
[19/02/09][11:57:03]            (boolean) isStatsBuff = false
[19/02/09][11:57:03]            (boolean) isOffensive = false
[19/02/09][11:57:03]            (number) _enemyTimeout = 582.21537785791
[19/02/09][11:57:03]            (number) stackCount = 1
[19/02/09][11:57:03]            (boolean) permanentUntilDispelled = false
[19/02/09][11:57:03]            (boolean) isCasterDispellable = false
[19/02/09][11:57:03]            (number) _enemyDuration = 5
[19/02/09][11:57:03]            (number) iconNum = 22702
[19/02/09][11:57:03]            (boolean) _enemy = true
[19/02/09][11:57:03]            (boolean) isDebuff = false
[19/02/09][11:57:03]            (boolean) isDefensive = true
[19/02/09][11:57:03]            (wstring) _enemyName = tapping the dark
[19/02/09][11:57:03]            (number) duration = 5
[19/02/09][11:57:03]            (number) trackerPriority = 0
[19/02/09][11:57:03]            (boolean) isDamaging = false
[19/02/09][11:57:03]            (number) abilityId = 3425
[19/02/09][11:57:03]            (wstring) name = Tapping The Dark
[19/02/09][11:57:03]            (wstring) _enemyEffectText = absorbing up to 358 damage.
[19/02/09][11:57:03]            (boolean) isBuff = true
[19/02/09][11:57:03]            (boolean) castByPlayer = true
[19/02/09][11:57:03]            (boolean) isGranted = false
[19/02/09][11:57:03]            (boolean) isPassive = false
[19/02/09][11:57:03]            end
[19/02/09][11:57:03]         (table) color = table: 4FA105D0
[19/02/09][11:57:03]         Preventing cycle on table [table: 4FA105D0]
[19/02/09][11:57:03]         (number) duration = 5
[19/02/09][11:57:03]         (number) abilityId = 3425
[19/02/09][11:57:03]         (wstring) name = Tapping The Dark
[19/02/09][11:57:03]         (number) stackCount = 1
[19/02/09][11:57:03]         (boolean) castByPlayer = true
[19/02/09][11:57:03]         (boolean) permanentUntilDispelled = false
[19/02/09][11:57:03]         end
[19/02/09][11:57:03]      (number) Index = 3072
[19/02/09][11:57:03]      end
[19/02/09][11:57:03]   (table) StatusBar = table: 5750A480
[19/02/09][11:57:03]      (boolean) Visible = false
[19/02/09][11:57:03]      (number) Type = 0
[19/02/09][11:57:03]      (number) Height = 0
[19/02/09][11:57:03]      (number) Value = 0
[19/02/09][11:57:03]      (number) Max = 5
[19/02/09][11:57:03]      (number) Width = 0
[19/02/09][11:57:03]      end
[19/02/09][11:57:03]   (table) Values = table: 58B761C0
[19/02/09][11:57:03]      (number) Stacks = 0
[19/02/09][11:57:03]      (string) Duration = 4s
[19/02/09][11:57:03]      end
[19/02/09][11:57:03]   (number) Alpha = 1
[19/02/09][11:57:03]   (string) m_Name = BuffHeadEffectFrame127
[19/02/09][11:57:03]   (table) Layout = table: 6019F9C8
[19/02/09][11:57:03]      (number) Scale = 1
[19/02/09][11:57:03]      (boolean) Name = false
[19/02/09][11:57:03]      (table) Settings = table: 52EED720
[19/02/09][11:57:03]      Preventing cycle on table [table: 52EED720]
[19/02/09][11:57:03]      (table) BorderColor = table: 4FA105D0
[19/02/09][11:57:03]      Preventing cycle on table [table: 4FA105D0]
[19/02/09][11:57:03]      (number) SettingsRevision = 0
[19/02/09][11:57:03]      (boolean) Duration = true
[19/02/09][11:57:03]      (number) Icon = 22702
[19/02/09][11:57:03]      (boolean) StackCount = true
[19/02/09][11:57:03]      end
[19/02/09][11:57:03]   (boolean) m_Showing = false
[19/02/09][11:57:03]   (number) m_Id = 1929
[19/02/09][11:57:03]   end